Nav Formulas and Procedures.doc

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Formulas and Procedures – Navigation

Formulas and Procedures – Navigation.

 

 

Great Circles.

 

1. Great circle distance;

 

Cos Distance = Cos D’long Cos Lat A Cos Lat B ± Sin Lat A Sin Lat B

 

2. Vertex position;

 

Find initial course;

 

                            A =               Tan Lat A              = named opposite to Lat A unless D’long

                                          Tan D’long                 is between 090˚ and 270˚

 

                            B =               Tan Lat B              = named same as Lat B

                                          Sin D’long

 

                            C =               Sum of A and B (named whichever is the greater)

 

                            Tan Azimuth =               1             

                                                          C x Cos Lat A

 

                            Azimuth named N or S (as for C) θ˚ E or W (as for D’long)

 

Find Latitude of vertex and D’long between Longitude A and vertex using Napier’s Rules;

 

                            Sin Mid Part = Cos Opposite Parts

Or

                            Sin Mid Part = Tan Adjacent Parts

 

3. Distance off;

 

1.      Find position of vertex

2.      Find D’long between vertex and longitude of island / hazard.

3.      Find latitude of course line at that longitude using Napier’s Rules

4.      Find D’lat between course line and island / hazard = distance off.


4. Fuel problem;

 

1.      Find distance to steam to burn fuel;

 

Distance =      Fuel to burn                            x 24 hours

                    Daily consumption

 

2.      Find longitude of vertex (Napier’s Rules)

 

3.      Find remaining distance to steam (to burn fuel);

 

Distance =   D’long                  

                    Cos M. Lat

             

4.      Find remaining distance to steam to destination (great circle)

 

Cos distance = Cos D’long Cos Lat X Cos Lat B ± Sin lat X sin Lat B

 

(Lat X = Limiting Latitude)

 

5.      Find total distance by adding the three parts;

 

Great circle + parallel sail + great circle.

 

 

 


Merpass;

 

1. Find ITP position (using calculator or scale drawing)

 

                                          D’long =   Departure                           

                                                             Cos M. Lat

 

2. Find Easterly Hour Angle (EHA);

 

                                          GHA (hour)                            =

                                          Incr (m + s)                            =

                                          GHA (obs)                            =

                                          Longitude (ITP)              =                            (-ve West, +ve East)

                                          LHA (ITP)                            =

 

                                          EHA (360˚ - LHA)               =

 

3. Find Ship D’long in one hour;

 

              D’Lat and departure found using calculator or scale drawing, then

 

                                          D’long =    Departure

                                                              Cos M. Lat

 

4. Find Apparent Rate of Change(RoC);

 

                            Sun Hour Angle (15˚) ± Ship D’long ( - West, + East)

 

5. Find time to Merpass;

 

                            Time to Merpass =               EHA

                                                                      RoC

 

6. Find time of Merpass;

 

                            Initial time (GMT)               =

                            Time to merpass              =                            (+)

                            Merpass time                            =


Most Probable Position;

 

1. Lay out information given about stars in table form;

 

Time                             Star                            Azimuth                            Intercept                            Run

0515                              A                                075˚                                          4’ away                            2.0*

 

*Run is found by applying time star is taken to required time asked for:– general rule is if time of star is 0515 and time asked for is 0530, then apply run forward from DR position along course line for 15 minutes (distance = 15 ÷ 60 x ship’s speed)

 

2. Draw diagram;

 

3. From diagram, measure D’lat and departure, and then find D’long;

 

                                          D’long =   Departure

                                                            Cos M. Lat

 

5.      Apply D’Lat and D’Long to find MPP.

 


Sight;

 

1. Find approx GMT at ship, and apply this to chronometer reading to get actual GMT.

 

2. Find LHA (add longitude East, subtract longitude west) and declination.

 

3. Find True Altitude;

 

                            Sextant Alt               =

                            Index Error              =                            (on arc = subtract, off arc = add)

                            Observed Alt              =

                            Dip                            =                            (always subtract)

                            Apparent Alt              =

                            Refraction              =                            (always subtract)

                            Add. Corr’n              =                            (add or subtract – see almanac)

                            True altitude              =

 

4. Find True Zenith Distance (TZD)

 

TZD = 90 – True Altitude

 

5. Find Calculated Zenith Distance (CZD);

 

                            Cos CZD = Cos LHA Cos Lat Cos Dec ± Sin LHA Sin Dec

 

6. Find intercept;

 

                            TZD ~ CZD  (for away or towards, remember Tiny True Towards)

 

7. Find Azimuth using A, B and C (A is named opp to latitude unless LHA between

                                                                      90˚ and 270˚

   For east or west, East = LHA between 180˚ and 360˚, West = LHA 000˚ and 180˚

 

8. Position Line runs at 90˚ to azimuth.

 

9. Draw scale picture to find D’lat and departure, then find D’long.

 

10. Apply D’Lat and D’Long to initial position to get Intercept Position.


Rendezvous (Sunrise);

 

1. Find LMT of sunrise for initial position of vessel that will maintain course and   speed (by interpolation).

 

2. Find GMT of sunrise by applying Longitude in time (+ West, - East )

 

3. Find time interval

                           

                                          Initial GMT              =

                                          GMT Sunrise              =                            (+)

                                          Time interval              =

 

4. Apply time interval to vessel’s course and speed to get D’Lat and D’Long.

                                          = 1st DR Position.

 

5. Using 1st DR position, find new LMT for sunrise.

 

6. Find new GMT for sunrise.

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