Magicka Update 24 info: Features - Added to camera tracking an influence towards enemies in the immediate vicinity. - Added Polish localization. - If any versus game has one or less players it will automatically end. - Added an ethereal state to newly respawned players in versus mode. - Added two new achievements Fixes - Versus network games now properly synchronize spawn positions, this prevents characters from spawning in the same position during a Krietor mode reset. - When local players are dead the camera will now instead track network players. - Characters charging during a Krietor mode reset are now properly reset to an idle state. - Fixed an issue where if in a rare situation a necromancer area casted with both poison and earth elements a crash would occur. - Fixed an issue where a NPC (ie daemon lord) would drop an item which had not been cached, resulting in a crash. - Self shields are now correctly removed when casting invisibility. - Earth projectiles now gain some deviation on its trajectory whenever they destroy targets. - Added some stability to game start. - Adjusted self casted projectile spells position and direction. - Improved fire efficiency greatly. - Magick and Item packs are now properly hidden in lobby when Krietor?s Tourney is selected. - Fixed a bug where characters casting a spell with their weapons while being feared would not properly reset the spell effect. - Fixed the movement influence on avatars when they are feared. - Krietor versus mode will now properly remove an active Meteorshower magick when it resets. - Nullify will now affect every entity, independent of distance.
CaseyLord