Xna 4.0 Game Development by Example - Jaegers_ Kurt.pdf
(
10913 KB
)
Pobierz
715494837 UNPDF
XNA 4.0 Game Development
by Example
Beginner's Guide
Create exciing games with Microsot XNA 4.0
Kurt Jaegers
PUBLISHING
BIRMINGHAM - MUMBAI
XNA 4.0 Game Development by Example
Beginner's Guide
Copyright © 2010 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval system,
or transmited in any form or by any means, without the prior writen permission of the
publisher, except in the case of brief quotaions embedded in criical aricles or reviews.
Every efort has been made in the preparaion of this book to ensure the accuracy of the
informaion presented. However, the informaion contained in this book is sold without
warranty, either express or implied. Neither the author, nor Packt Publishing, and its
dealers and distributors will be held liable for any damages caused or alleged to be
caused directly or indirectly by this book.
Packt Publishing has endeavored to provide trademark informaion about all of the
companies and products menioned in this book by the appropriate use of capitals.
However, Packt Publishing cannot guarantee the accuracy of this informaion.
First published: September 2010
Producion Reference: 1180910
Published by Packt Publishing Ltd.
32 Lincoln Road
Olton
Birmingham, B27 6PA, UK.
ISBN 978-1-84969-066-9
www.packtpub.com
Cover Image by Vinayak Chitar (
vinayak.chittar@gmail.com
)
Credits
Author
Kurt Jaegers
Editorial Team Leader
Aditya Belpathak
Reviewers
Rodolfo Rigo Calabrezi
Dusin Hefron
Alexandre Ribeiro de Sá
Project Team Leader
Ashwin Shety
Proofreaders
Jacqueline McGhee
Chris Smith
Acquisiion Editor
David Barnes
Graphics
Nilesh R. Mohite
Development Editor
Wilson D'souza
Producion Coordinator
Arvindkumar Gupta
Technical Editor
Dayan Hyames
Cover Work
Arvindkumar Gupta
Copy Editor
Laxmi Subramanian
Indexers
Hemangini Bari
Monica Ajmera Mehta
About the Author
Kurt Jaegers
is a database administrator by day, and a long-ime hobbyist game developer,
having built games for everything from the Commodore 64 to the Xbox 360. He is the owner
of
xnaresources.com
, one of the earliest XNA-focused tutorial websites.
I would like to thank my wife Linda for proofreading the earliest versions of
this book, as well as my brother Jason for providing the graphics for Flood
Control, Asteroid Belt Assault, and the map iles for Gemstone Hunter,
along with the itle screens for all of the games.
I would also like to thank the team at Packt Publishing for guiding me
through my irst book-authoring experience.
Plik z chomika:
superktos86
Inne pliki z tego folderu:
Xna 4.0 Game Development by Example - Jaegers_ Kurt.pdf
(10913 KB)
cover.jpg
(48 KB)
metadata.opf
(4 KB)
Inne foldery tego chomika:
Zgłoś jeśli
naruszono regulamin