Packt.Publishing.Blender.3D.Architecture.Buildings.and.Scenery.Jun.2008.pdf

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Blender 3D: Architecture,
Buildings, and Scenery
Create photorealistic 3D architectural visualizations of
buildings, interiors, and environmental scenery
Allan Brito
BIRMINGHAM - MUMBAI
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Blender 3D: Architecture, Buildings, and Scenery
Copyright © 2008 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval
system, or transmitted in any form or by any means, without the prior written
permission of the publisher, except in the case of brief quotations embedded in
critical articles or reviews.
Every effort has been made in the preparation of this book to ensure the accuracy of
the information presented. However, the information contained in this book is sold
without warranty, either express or implied. Neither the author, Packt Publishing,
nor its dealers or distributors will be held liable for any damages caused or alleged to
be caused directly or indirectly by this book.
Packt Publishing has endeavored to provide trademark information about all the
companies and products mentioned in this book by the appropriate use of capitals.
However, Packt Publishing cannot guarantee the accuracy of this information.
First published: May 2008
Production Reference: 1220508
Published by Packt Publishing Ltd.
32 Lincoln Road
Olton
Birmingham, B27 6PA, UK.
ISBN 978-1-847193-67-4
www.packtpub.com
Cover Image by Allan Brito ( allanrbs@gmail.com )
Credits
Author
Project Manager
Allan Brito
Abhijeet Deobhakta
Reviewer
Indexer
Yorik van Havre
Rekha Nair
Senior Acquisition Editor
Proofreaders
David Barnes
Dirk Manuel
Chris Smith
Development Editor
Swapna V. Verlekar
Production Coordinator
Shantanu Zagade
Technical Editor
Meeba Renny Abraham
Cover Work
Shantanu Zagade
Editorial Team Leader
Akshara Aware
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About the Author
Allan Brito is a Brazilian architect specialized in information visualization, who
lives and works in Recife, Brazil. He works with Blender 3D to produce animations
and still images, for visualization and instructional material.
Besides his work with Blender as an artist, he also has substantial experience
teaching 3D modeling, animation, and multimedia at Mauricio de Nassau College.
He is an active member of the community of Blender users, writing about Blender
3D and its development for websites in Brazilian Portuguese ( http://www.
allanbrito.com ) and English ( http://www.blendernation.com ).
This is his second book about Blender 3D; the irst one was Blender 3D—Guia do
Usuário, which was published in Brazil. It's a guide on how to use Blender, covering
from the basics to character animation.
He can be reached through his website at http://www.blender3darchitect.com ,
where he covers the use of Blender 3D and other tools for architectural visualization.
I would like to thank my family for supporting me during the
production of this book, specially my wife Érica and of course
Mutsumu and Nanna, who are my Father and Mother-in-law.
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