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Introduction
Raven Software is back with another button-smashing action RPG
featuring over 20 characters from the Marvel universe. While there
have been a number of changes since the latest title, the most
obvious is in the graphics. Raven has ditched the old cartoonish
character models for fully-realized 3D models.
Your task this time around is to take your Marvel super-heroes and
stop Doctor Doom from seizing the incredible powers from Odin. As
usual, IGN Guides is here to help you through the many missions and
the game and stop Doctor Doom and his Masters of Evil.
In this Marvel: Ultimate Alliance strategy guide, youÓll find:
BASICS // Tips on creating your own team of super-heroes.
WALKTHROUGH // Complete Marvel: Ultimate Alliance
walkthrough covering each and every mission.
Guide by: Jim Chamberlin
This PDF Guide is property of IGN Entertainment. Any unlawful duplication or posting of this document without the consent of IGN
Entertainment will result in legal action.
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Basics
Marvel: Ultimate Alliance is a pretty straightforward button-mashing game. YouÓll face off against enemies in rooms and
hallways, for instance, and youÓll have to go and kill them. Much of the environment is destructible and doing so can net
you important S.H.I.E.L.D. credits.
Blocking
Before you learn how to attack your opponent, you need to be able to block your opponentÓs attacks. Depending on the
system youÓre playing on, you will have a block button. Check your manual if youÓre unsure.
Basic Combat Moves
The two most basic moves include an attack and a smash. TheyÓre done with different buttons, of course. Beyond that,
you can use them in a few combos to increase the damage you dish out.
Stun -- Attack, Smash, Smash
Pop-Up -- Attack, Attack, Smash
Trip -- Attack, Smash, Attack
If youÓre jumping or flying in the air, you can hold either the attack or smash button. When you come down, you can
unleash a heavy hit on your opponent.
You can also grapple with your opponent. While doing so, you can hit them with either attacks or smashes. Also, you
can toss your opponent to the side using your directional analog stick.
Super Powers
Every super hero has a set of super powers at their disposal. Some powers help their offense or defense. Some others
may benefit the entire team. Your powers can be made more powerful by picking up pieces of special gear in the
game. Also, you can buy improvements with the S.H.I.E.L.D. credits you collect in the game.
Your Team
Assembling your team of Marvel super heroes is quite easy to do, really. The best team is a diverse team. Each hero
has certain advantages and disadvantages to their abilities. One special ability is flight. Only a portion of the heroes in
the game have the ability to fly in the game. ItÓs a very handy thing to have. Your team should have at least one strong
close-up melee fighter and one good ranged fighter. Someone like Spider-Man is a good ranged fighter and has the
ability to fly through the air. He would be a good choice for any team.
Weapons
There are various weapons scattered throughout the game. They include everything from swords to spears. Pick them
up and wield them like a pro. They can improve your chances fighting bosses if you should manage to have one at the
time. Just keep in mind that when wielding a weapon, you cannot use your super powers.
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Walkthrough
ACT 1
ACT 2
ACT 3
ACT 4
ACT 5
Prologue // Flight Deck
YouÓll begin with a CGI scene of Colonel Nick Fury informing you of an on-going attack on the S.H.I.E.L.D. Helicarrier.
As soon as the scene is over, youÓll find yourself on the Flight Deck of the Helicarrier. Your team of Marvel super-heroes
is made up of Captain America, Spider-Man, Thor, and Wolverine. This is a very good starting team, quite frankly. Since
this part of the game is more of a tutorial, intended to get you up to speed of things, these characters will allow you to
not only get the feel of these four specific characters, but also to get a feel for the different types of super-heroes
available to you in the game (brawler, flyer, etc).
Before you start fighting the bad guys, pause the game and take a look at the ÐHero DetailsÑ screen. By default, the
game has Auto-Spending enabled. If youÓre the type of person who must control everything, this is the time to disable
this option. If, however, you donÓt really care about how the game spends the points you earn, you can just go ahead
and skip this altogether.
Objective: Rendezvous with Colonel Nick Fury on the bridge of the U.N.N. Alpha.
Ok, back to the game. Your objective is to rendezvous with Colonel Nick Fury on the bridge of the U.N.N. Alpha. Go up
the stairs on your left and proceed through the door on your right. Battle the Ultron Warriors you encounter here. Ultron
Warriors donÓt possess any special powers or abilities, so theyÓre pretty easy to defeat. DonÓt be hesitant to try out your
special powers. This early in the game, you only have one special power for each super-hero, but itÓs important to get a
feeling for the power. As you progress in the game, a good understanding of the super powers will be key.
Continue into the next room and take the door on your left. YouÓll be attacked immediately. Your teammates will
probably get a little anxious and leave you behind. Be sure to follow them as they go straight and take a right, down a
flight of stairs and fight off more Ultimate Warriors. Once cleared, go back up to the first room you started in. Break any
box (crate) or barrel you see. When broken, these containers may spill out S.H.I.E.L.D. Credits, Health Orbs, and/or
Energy Orbs.
Exit that room and destroy all other barrels in-sight. Once youÓve collected all of the S.H.I.E.L.D. credits and any Orbs,
go back down the staircase you went down earlier. You may encounter an Ultron Warrior that strayed away from the
original group of attackers from a minute earlier. We found one alongside the staircase. YouÓve been warned!
Go down the ramp nearby and make your way around the U-shaped catwalk. You will be attacked by more Ultron
Warriors. Battle through them and watch out for the fire that will occasionally come out of nowhere. These fireballs can
really take a toll on your teamÓs health.
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You will eventually run into another U-shaped ramp. Kill the bad guys like always and you will run into your first boss,
Scorpion. He has Ultron Warriors surrounding him, so keep this in mind. Thor and Wolverine are good at close-up
attacks, while Captain America and Spider-Man both have very good range attacks (Shield Throw and Web Bullets).
The death of Scorpion will result in the ability to pick up ScorpionÓs Tail.
ScorpionÓs Tail: +10% chance to cause knockdown on ranged attacks.
Make your way up the stairs, or if youÓre Spider-Man, use your Web Swing ability to get up and onto the platform/bridge
the stairs are connected to. Enter the room and kill the enemies and smash everything in the room, collecting the
S.H.I.E.L.D. credits and any Energy or Health Orbs.
Leave the room using the doorway in the upper-right corner of the room, taking you out to another catwalk. Take out the
bad guys, avoiding the fire. You will find a door to your left, leading you into a room where you can break a few more
barrels. Continue to where you see an ÐOpen DoorÑ tip on your screen. Enter and youÓll be given a prompt to go to the
Command Deck.
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Command Deck
On the Command Deck, you will find Nick Fury helping out one of his fallen soldiers. He then updates you on the
situation at hand. Black Widow interrupts with new intel... the Masters of Evil are attempting to launch the nuclear
missiles. Fury then orders you to stop the launch of the missiles.
Objective: Stop the Masters of Evil from launching the helicarrier nuclear missiles.
After your mission briefing, walk away from Nick Fury. ThereÓs not much to do in this room. You can break computer
terminals and chairs if you wish, but theyÓre not like crates and barrels; they donÓt spill out S.H.I.E.L.D. Credits, Energy
Orbs, or Health Orbs. In our opinion, breaking the terminals and chairs are a complete waste of time. Go back to the
elevator and go to the bridge. Once youÓre on the bridge, you will see your first S.H.I.E.L.D. Access Point. It shows up as
a bright green pad on the floor. This allows you to save your gameÓs progress and even change your team.
After youÓre done saving your game and/or changing the make-up of your team, go to the left and break the barrels and
pick up any S.H.I.E.L.D. Credits, Energy Orbs, or Health Orbs that may spill out. DonÓt use the door over there. It goes to
the Flight Deck, but thereÓs nothing to do up there. YouÓve already been there. Go back to where the S.H.I.E.L.D. Access
Point is and you should see some areas on your mini-map which look unexplored. Move in that direction and open the
door thatÓs in your way. YouÓll be shown a cutscene, informing you of the need to swap out the broken energy converter
with a new one.
Proceed forward a little bit and youÓll be greeted by a few Ultron Warriors and Ultron Strikers. The Ultron Strikers can fly
and fire ion bursts at you, making them much more deadly than the Ultron Warriors. Clear the room of enemies and find
the damaged converter. When you find it, approach it and use the GRAB button to grab the converter and drag it. You
can simply drag it straight backwards.
Once youÓve got it out of the way, move to the left and move the new converter to where the old one was. Once youÓve
moved the new converter into place, a cutscene will be shown. Climb the stairs behind you and go to the newly-powered
computer console.
Use the console to shut down the blue force field that blocks your way.
Go back down the stairs and proceed to the far right of the room. YouÓll see a set of stairs going up. Climb them and
youÓll run into another army of Ultron Warriors and Ultron Strikers. You should be accustomed to your super powers by
now, so combat should be feeling easier by now.
After you dispose of those nasties, go to the far left side of this level. You should see some more barrels to destroy. Pick
up anything they spill out. Head back to the right a bit and you should see another room to go through. Use the mini-map
as a guide if you donÓt see it right away. Once you enter, youÓll be attacked by more bad guys. Your teammates will
quickly go down to the next set of stairs, so follow them. DonÓt leave them all on their own and vulnerable. Once the
room has been cleared, head back up the stairs and destroy and barrels you may find on your way. Pick up any
S.H.I.E.L.D. Credits, Energy Orbs, or Health Orbs that may spill out. Once youÓre finished, go back down the set of stairs
and do the same thing (destroy barrels).
Proceed up the stairs on your left. Dispose of the Ultron Strikers and destroy the nearby barrels. Make your way through
the set of doors ahead. YouÓll have to deal with several more enemies on this two-level room. After itÓs cleared, look
around for any destructible barrels. On the right, there is a ladder to climb. If you use Spider-Man, use his Web Swing to
fly up there to quickly kill the bad guys there. Your teammates will follow you by using the ladder and help you out. Clear
the room of enemies as well as any barrels.
Make your way through the next set of doors and youÓll find another set of doors to pass through. Continue through the
doors and Nick Fury will radio in and tell you to destroy the computer consoles that control the nuclear missiles. This will
hopefully stop the missiles from launching.
You will now find yourself on another catwalk. There is a path straight ahead, one to the left, and one to the right. Take
the path to the left and take out the enemies youÓll run into. Then take out the computer console. Make your way back
towards the intersection of catwalk, taking out the barrels on your way. Now, take what would have been the path to the
right. YouÓll encounter similar enemies here. Take out the computer console and barrels as well.
Unfortunately, you got there too late. The nuclear missiles launch and Nick Fury radios in and asks you to get to a
console to destroy the nuclear missiles.
 
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