manual.pdf

(1086 KB) Pobierz
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GAME CONTROLS
Configurable Actions
TECHNICAL SUPPORT
Contact Us on the Web: Log into our site at http://support.ubi.com.
From this site, you will be able to enter the Ubisoft Solution Center, where you can browse through our
Frequently Asked Questions (FAQ) which is our database of known problems and solutions. You can
also send in a request for personal assistance from a Technical Support representative by using the
Ask a Question feature. Most webmail contacts are responded to within two business days.
Contact Us by Phone: You can also contact us by phone by calling (919) 460-9778. When calling our
Technical Support line, please make sure you are able to access the gaming system you are calling
about. Our Technical Support representatives are available to help you Monday through Friday from
9am–9pm Eastern Time (excluding holidays). Our support is provided free of charge, however, long
distance charges apply.
Pour du service en français, veuillez contacter / Para la ayuda en español llame: (866) 824-6515.
Contact Us by Mail: You can also reach us by standard mail by writing to
Ubisoft Support • 4000 Aerial Center Parkway • Suite 102 • Morrisville, NC 27560
WARRANTY
Ubisoft warrants to the original purchaser of its products that the products will be free from defects in materials
and workmanship for a period of ninety (90) days from the date of purchase. Ubisoft products are sold “as is,”
without any expressed or implied warranties of any kind, and Ubisoft is not liable for any losses or damages of any
kind resulting from use of its products. Ubisoft agrees for a period of ninety (90) days to either replace defective
product free of charge provided you return the defective item with dated proof of purchase to the store from which
the product was originally purchased or repair or replace the defective product at its option free of charge, when
accompanied with a proof of purchase and sent to our offices postage prepaid. This warranty is not applicable to
normal wear and tear, and shall be void if the defect in the product is found to be as a result of abuse, unreasonable
use, mistreatment, or neglect of the product.
Limitations: This warranty is in lieu of all other warranties and no other representations or claims of any nature
shall be binding on, or obligate Ubisoft. Any implied warranties applicable to Ubisoft products, including warranties
of merchantability and fitness for a particular purpose, are limited to the ninety (90) day period described above. In
no event will Ubisoft be liable for any special, incidental, or consequential damages resulting from possession, use,
or malfunction of Ubisoft products. Some states do not allow limitations as to how long an implied warranty lasts
and/or exclusions or limitations of incidental or consequential damages. So the above limitations and/or exclusions
of liability may not apply to you. This warranty gives you specific rights, and you may also have other rights that
vary from state to state.
Notice: Ubisoft reserves the right to make improvements in its products at any time and without notice.
Refunds: Ubisoft cannot provide refunds or otherwise process returns for credit of any kind other than an identical
product replacement. Any product refund request must occur at the place of purchase, as the individual retail
outlets set their own refund policy. This policy covers identical product replacements only.
Product/Documentation Replacements: Please contact a Ubisoft Technical Support Representative directly before
sending your product to us. In many cases, a replacement is not the best solution. Our Support Representatives will
help you determine if a replacement is necessary or available. You will need to first acquire an RMA (Return
Materials Authorization) number to process your return or replacement. Without an RMA number from a Support
Representative, your replacement request will not be processed.
If we determine a return or replacement is necessary:
Please return the product (media only) along with a check or money order (if necessary) for the amount
corresponding to your product (see replacement fees below) made payable to Ubisoft, a copy of the receipt, a brief
description of the difficulty you are experiencing, including your name, address (no PO boxes), RMA number, and
phone number to the address below.
Replacement Fees: Our most recent replacement fee schedule is available online. Please visit
http://support.ubi.com for an updated price list.
Warranty Address and Contact Information
Phone:
Up Arrow
Up
Down Arrow
Down
Left Arrow
Left
Right Arrow
Right
Space Bar
Jump / Moskito Fire
Space Bar (hold)
Fly
S
Hit
S (hold)
Power Attack / Moskito Inhale
Left Shift
Run
Backspace
Back
Global Commands
Esc
Pause menu
F2
Player 2 Bubble / Quit
F3
Player 3 Bubble / Quit
F4
Player 4 Bubble / Quit
Note: The bindable actions are unique to each player and can be assigned to keyboard as well
as gamepad controls for up to four different players.
Defaults may be changed if you have a supported gamepad controller connected to the PC when
the game starts for the first time.
In order to use gamepads to play the game, please:
1. Make sure the gamepad is connected to your PC and is properly installed before starting the
game.
2. Go to Options in-game from the Main Menu. In the Control Options section, configure the
game actions using your installed gamepad.
3. Check the gamepad manufacturer’s website for the latest drivers and compatibilities if you
have any issues.
919-460-9778
Hours:
9am–9pm (EST), M–F
Address:
Ubisoft Support • 4000 Aerial Center Parkway • Suite 102 • Morrisville, NC 27560
 
 
 
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STORY
snoozer became blue is a matter of some speculation among the magic people. The other Red
Wizards of his Vubooduboo-practicing clan whisper of venomous bubeastietubbis, while the
Teensies favor an epic tale of high comedy featuring Globox’s fondness for sacred plum juice.
*Goober is a term of endearment that comes from the ancient Gladeish verb “to goub,” which
involves dancing while smiling sheepishly, exposing the ‘goubs’ in one’s teeth.
Teensies
The Glade of Dreams is up in
arms again! This idyllic world,
where there is usually little more
to do than eat, sleep, play (and
enjoy a friendly fray or two among
friends), is up to its eyeballs in
trouble.
It seems Rayman and his heroic
gang of hilarious misfits have
kicked off a war with just a
little snoring! Their nightmarish
neighbors from the Land of the
Livid Dead don’t seem to share
the same taste in music and have
Teensies have got flair! The Teensies’ innate talent for
nocturnal schnoz-ballads comes quite simply from the
Creator himself in the form of imposing noses. And bubble
me if we haven’t seen the Teensies spin some wicked spells
over the years! Their magnificent nostrils make them highly
sensitive to the subtle harmonies of magic; and everyone
knows that Teensy magicians can sniff out the secrets of our
world like nobody’s business!
The Teensies are a cast of quick casters who have a proud
history of producing many scrappy and memorable, not to mention well-dressed, fighters.
(Teensies like to dress up and have treefuls of disguises.) You will be able to play as some of
their most illustrious ancestors!
Electoons
come to crash the party!
Never ones to shy away from a challenge, Rayman and his friends are more than happy to knock
these nasty killjoys back to oblivion, especially since it involves saving nymphs, making mischief,
and earning fantastic new powers to make even more mischief. And this won’t be the first time!
As it turns out, the fun-loving Creator of the Glade, known as Bubble Dreamer, is a highly
sensitive being whose every mood impacts the Glade for good or bad… Rayman has had to
beat back the creatures of Bubble Dreamer’s nightmares before, and that’s what he, Globox, and
the crafty Teensy casters are going to do again before the fabric of the Glade falls to pieces and
their entire world fades like a bad dream.
The irrepressibly happy Electoons are the stuff of the
Maker’s dreams and contained in all of Bubble Dreamer’s
Creation.
As the bad dreams worsen, more and more Electoons
become imprisoned by bombastic Hunters, who pepper the
bucolic Glade with their belligerently live ammunition, and
their terrifyingly ridiculous lackeys, the Lividstones. As a
result, the very fabric of the Glade of Dreams begins to unravel, and the connections that the
Electoons once formed between the lands start to dissolve.
Lums: Enlightened Racing
Lums (pronounced “Looms,” like ilLUMination, and not Lums, as in
“dumb”) are beings of pure energy possessed of a mind-bogglingly
sunny disposition. They are an important source of magical energy in
the Glade of Dreams, making Lum Racing a popular Glade-wide sport.
The competition pits up to four players against each other in crazy
cross-country competitions to collect Lums. Anything goes in this wild
race, or as we say around here, no smack is too packed.
While all players go home winners, only one takes the prize: the player
who nabs the most nap-happy Lums, of course! No holds barred!
CHARACTERS
Bubble Dreamer
Bubble Dreamer is the Supreme Being who dreams the world
and all of its marvellous creatures into existence with His
every sleep. He is a sensitive being, an artist (and unabashed
hedonist) who is emotionally attached to his creation. His
feelings have a direct effect on the world, and even one bad
dream can unsettle its fragile balance!
The magic people believe Bubble Dreamer keeps to His sacred
resting grounds. But we know better: this fun-loving, super-
being can’t resist living among His creations to laugh, play, and overindulge…and His creatures
are much like him.
Rayman
Swingman
When the Creator had His very first bad dream, the nymphs gathered
to invoke a being of light capable of saving our world: a creature both
agile and carefree, as tenacious as he is hilarious, destined to crack
up the Creator with his heroic antics and stop the nightmare!
Unfortunately, although not surprisingly, our bedazzling nymphs were
distracted by some zombie chickens on their way to Bubble Dreamer’s
sacred snoring grounds, and they lost a sack of lums chasing the
crazy creatures over a cliff. Thus, they arrived late and with a lot less
illumination.
In the end, Rayman was born with a few limbs missing, which as it
turned out, made him a whole lot more limber!
Never refuse a Helping Hand.
These congenial creatures grow as many arms as there are friends
who need a lift up… They niche in auspicious places, poised over
preposterous precipices with a gentle smile that flashes from their
blue faces, hiding their true nature as the Glade’s most popular
swinging singles!
Betilla and the Bodacious Nymphs of the Glade
The benevolent yet badass Betilla from the original Rayman® is back with a
vengeance. She is the eldest Nymph, one of Bubble Dreamer’s first and most
beloved creatures. She and her sisters will grant Rayman and his entourage
the powers they will need to complete their quest.
Globox
A quiet force of the Glade, Globox is never to be underestimated.
Always ready to lend a hand to his friends and adversaries alike, his
mastery of Fung-Ku and etiquette comes down to the classic Gimme
Five move, a solid smack that can knock you right out of your boxer
shorts! This glorious goober* is nevertheless everything you could
want in a friend. Always up for a little fooding, fighting, and power-
napping – and always in good spirits – Globox is second to none when
it comes to romping, bouncing, and bubble-izing baddies.
The mystery surrounding how the Glade’s all-time undefeated champion
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The Magician and His Magic Hat
The Magician will help you throughout your quest. He’s always willing to trade
you Electoons for Lums, which will help you unlock new worlds and maps. At
your service, his magic hat will provide tips and tricks galore to help you
survive.
The Electoons
To save the Glade, you need to stop the nightmares, and to
stop the nightmares you’ve got to free the Electoons – for
they are the key to repairing the rifts between the Lands and
helping to soothe Bubble Dreamer back into dreaming happy
dreams.
To progress in the game, you will need to collect lots of
Electoons. They will not only help you to rebuild the paths
between the Lands, but they will also progressively unlock many secret sanctuaries and
surprises.
You can earn Electoons by completing a variety of challenges available in each Land.
Electoon Medallions
The medallions track your progress in collecting Electoons. You will need
to complete a variety of challenges to fill a medallion.
The Nasties: Bad Bubbles and Beyond
One day, Bubble Dreamer began having nightmares! The Nymphs tried offerings of sweet-dreams
tea and tasty cakes to calm him, but things in the Glade just kept getting worse… Soon all the
lands of the Glade were crawling with nightmare creatures: devilish Darktoons, hideous Hunters,
and loathsome Lividstones, just to name a few of the terrible troublemakers!
The Darktoons
If Electoons make up all of Bubble Dreamer’s good dreams, the Darktoons
are the stuff of nightmares. During the First Bad Dream, Bubble Dreamer
begot a foul and ferocious creature that none of us had ever seen before:
Jano. Now, Jano makes Darktoons like cows make milk, and before we
knew what hit us, there were hundreds of them in all shapes and sizes,
all causing quite a lot of trouble.
Electoon Challenges
Cage Challenges
Reams of Electoons are trapped in cages throughout the Glade of
Dreams. Some cages are hidden and may only be found by thoroughly
exploring each level. Beware! The cages are always heavily guarded.
Bubble-ize the evil guardians of each cage before you break the cage open
and free the Electoons!
The Psychlops
This prickly freak does not like to be disturbed… My advice: let sleeping
Psychlops lie. Prepare to be bubble-ized on his spooky spikes!
Time Attack Challenge
Sometimes slow and steady just doesn’t cut it! Upon completing any map,
you unlock a Time Attack Challenge. If you beat the Easy time challenge,
you will free an Electoon. If you beat the Hard time challenge, you will also
earn a Speed Trophy!
Other Enemies
Legend has it that Rayman first came to the Glade of Dreams to defeat the nightmare creatures
and banish them to the lower realms, now known as the Land of the Livid Dead… Now this
crazy cast of nasties is back, and it needs to be smacked back to oblivion!
Lum Challenge
Collect as many Lums as you can in each level to beat the Lum Challenges.
There are a variety of ways to collect Lums, so keep your eyes peeled… Where
there are bubbles, there are Lums! Some collectibles like the Skull Coins, Lum
Kings, and Bulb-o-Lums are a veritable jackpot!
The Bosses
The Kings of each Land in the Glade have gone missing,
and the magic people fear that they have fallen under
the influence of the nightmarish forces that menace their
universe.
Rayman and his friends will need to find out what
happened to them. We’re thinking…it’s not going to be
pretty!
THE GAME
Save the Electoons and save the Glade of Dreams! As the world is taken over by the creatures
of Bubble Dreamer’s nightmares, more and more Electoons become their victims. The poor
hapless creatures are being snapped up left and right and locked away in chained cages hidden
throughout the Glade. Meanwhile, the very fabric of the dream is menaced as rifts open up
between the various Lands.
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Chest Challenges
The Chest Challenges will put your skills to the test. These fast-paced
chase sequences will have you scrambling to keep up with a runaway
chest while you sprint, jump, and fly as you try to stay alive!
Level Selection Map
As you unlock each new Land, you will gain access to the Level Selection Map, which features
all of the challenges that lie ahead! New levels will appear on the map as you progress through
the world.
Player
Icon
Skull Teeth
A precious Skull Tooth is awarded for each Chest Challenge you complete. Collect
them to gain access to your worst nightmare yet…in the Land of the Livid Dead!
Collectible
Overview
Player
In-Game Screen
You will see this interface as you play through the game. It provides information about the
number of players, the Lums collected, and how long each map took to complete. The Electoon
medallion at the center of the screen appears when you have completed a challenge.
Timer
Pickups
There are a variety of items to collect throughout the Glade of Dreams. Some help you to unlock
new worlds and challenges, while some will earn you bragging rights when competing with
friends in co-op. All are important in helping Rayman and the gang save the day!
Skull Coins
Completed
Electoon
Challenge
Medallion
Pick up a Skull Coin to earn 25 Lums at once!
Players
Lum King
Worlds Selection Menu
As you progress through the game, you will unlock new Lands of the Glade to explore and
save from the nightmare creatures. Navigate through the World Map to access these new
worlds. You’re free to visit the worlds you have already played to discover more challenges and
collectibles.
Pick up a Lum King to wake up the Lums and make them sing and dance.
Dancing Lums are worth twice their value… but they don’t dance for long!
Player
Icon
Bulb-o-Lums
Find these treasures throughout the worlds and hit them repeatedly to free
hidden Lums.
Collectible
Overview
Hidden Lums
All living things can produce Lums. Move through Bubble Bushes, land on platforms, and interact
with other living things to free the Bubble Lums. Pop and collect them before they float away!
Unlocked World
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