Glorantha The Trickster.txt

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Glorantha: The Trickster 
The Trickster
by Greg Stafford and Sandy Petersen
originally published in Questlines #1

This document is Copyright © 1998 Issaries, Inc. It may be freely linked to, and 
one copy may be printed for personal use, but any other reproduction by 
photographic, electronic, or other methods of retrieval, is prohibited.
Table of Contents
  Mythos and History 
  Trickster Aspects 
Mythos and History
Trickster has been born many times. No one knows how many. Most people say it 
has been too many.
Trickster goes by many names and many shapes. He is a liar, a shapeshifter, a 
joker, a murderer, an innocent victim, a ravenous glutton, usually insatiably 
selfish but occasionally touchingly generous. He is a paradox and a mystery, or 
else too shallow to be real. His life and stories are jumbled, though the God 
Learners discerned or imposed an order upon them.
At first Trickster was mischievous, but harmless. He pulled pranks, such as 
letting a tangle of boggles loose at Yelm's feast, but there was no harm in him. 
Since Death had not yet come even the worst devastation was only a temporary 
annoyance to the gods and First People, who reformed themselves and continued 
their lives.
The growing confusion of the Gods Wars made Trickster's impact more widespread. 
His jokes changed on the world, and many fearful gods blamed their problems upon 
him. He became the scapegoat for the problems of the world, and from that time 
everyone began to hate, fear, and despise him. One time Vadrus chopped him up 
and fed him to chickens, hoping that he would be reborn as a harmless bird.
Trickster became disgusted with the hypocrisy of the world and vowed that it 
deserved to be destroyed. He became Eurmal the Destroyer, and set upon a 
deliberate path to assist the demise of the universe. His most critical actions 
were to facilitate the discovery, use, and continued reuse of Death.
Despite his former success at destruction, or maybe because of it, Trickster 
sought to halt the process. The Theyalans say Orlanth forced him to do this. In 
company with other friends of the storm god, Trickster trekked through the 
Underworld and succeeded in the famous Lightbringer's Quest.
Since the Dawn the Trickster has achieved no great success. Everyone remembers 
his inconsistency, his infidelity, and his gross social habits. Even his friends 
only grudgingly acknowledge his actions to save the world. He is given enough 
worship to maintain his many shrines.
The Second Age saw the realization of a great dream. Hofhadalos the Nonwise, a 
God Learner, privately financed the construction of The Temple of United Eurmal. 
This was a collection of all known Trickster shrine types, so trickster priests 
could obtain all Trickster rune spells at one place. The experiment worked, 
though no new spells came to light from the massed worship of thousands of 
initiates. But it was judged a failure by Hofhadalos's peers, because of the 
overwhelming influence of the disorderly god and his minions, each of whom 
performed one or two catastrophic actions for their favorite city, movement, or 
friend before being caught and condemned by local authorities. Hofhadalos 
himself was trapped into an inescapable feast, where all other guests were 
boggles and madmen. He is still there. Without his support the temple went 
bankrupt and was condemned to be razed. However, the land of Slontos sank 
beneath the sea before the demolition. Some tricksters claim that their cult did 
it. Since the defending tricksters also went beneath the waves, many people 
doubt their claim, or counterclaim that they got their own justice.
No one openly acknowledges himself to be a hero of Trickster, though some are 
suspected of such.
Funeral rites are not important for any Trickster cult. They openly put forth 
that life and death are both illusions, that they will undoubtedly change after 
either experience, and embrace wildly variant life-after-death creeds.
Most scholars agree that Trickster's Runes include Illusion, Disorder, and 
Change.
Trickster Aspects
A single fact unites the many subcults which collectively comprise this 
religion: they all disagree. In fact, they cannot even agree what rune he has 
(Illusion, Change, or Disorder). The idea of a world-wide "Cult of Trickster" is 
laughable, and is the imposition of God Learner thinking, not internal 
organization.
The Trickster religion is an illusion. It does not exist in any formalized 
sense. Those who worship Trickster in his many forms each belongs to a separate 
subcult which has, at most, two divine spells. Each shrine operates completely 
independently.
Each Trickster subcult is separate from all others, each with its own divine 
spell. His temples are only shrines. Paradoxically, these many shrines work in 
unofficial harmony, for a worshiper can get rune spells from any shrine. 
However, the wide distance between shrines permits only well-traveled tricksters 
to carry a wide array of spells.
Spirits of the Trickster can be summoned and worshiped as spirit cults by 
shamans. Hence, the Trickster is one of the most common and widespread spirit 
cults in existence.
Some shrines provide identical spells, though they worship different aspects of 
the god. By categorizing them by spells we can discern several "types" which act 
as subcults.
Destroyer
Trickster often got angry, and depending on the story told he killed off a 
family (Peloria's Holdbright dynasty, after Yelm died), a type of animal (the 
three-horns of Pamaltela), or the whole world (in Theyalan myth).
Dismemberer
At various times Trickster takes parts of his body off, and then restores them. 
Among the Theyalans he passed his body parts through a hole in a wall, and 
reassembled himself on the far side. A story told on Pamaltelan grasslands is of 
his five years as a head, seeking the rest of his body which he'd lost.
Firebringer
Many people agree that Trickster, in one form or another, stole fire from the 
darkness. Among the Pentans he was Raven, in Pamaltela he was Hare, and for the 
Theyalans he was a Lightbringer.
Fool
Sometimes the god saves himself by making everyone laugh, or otherwise amuses 
others. In Tarien the badger brothers planned to eat him, but he caused them to 
laugh so hard they died. In Theyalan mythology Eurmal's amusements include puns, 
prancing, and pratfalls before Orlanth lets him off the hook.
Fright
Trickster finds it amusing to frighten others. Elves hate him, because his 
terror lurks in the depths of their woods. In Ralios he got food by frightening 
children to death. In Peloria he began a reign of terror among dying empires, 
frightened off even trolls for a while, then succumbed to his own fears.
Glutton
Never-ending capacity marks the hungry trickster. In Kralorela he punished his 
enemies by eating everything edible in the land, but burst because he could not 
hold it all. He once out-ate Kyger Litor, saving his own life but impoverishing 
the troll community. Along the Pamaltelan coast he is the Catsup Slob because he 
puts the local spicy sauce on everything.
Imp
A playful, but essentially harmless, character. In Pamaltela he burned off 
Pamalt's hair once, another time fooled everyone into putting their clothes on 
backwards, and a third time made the Artmali oversleep when Pamalt was coming to 
visit. In Ralios he taught everyone a dance which they could not stop until they 
made him laugh.
Mask
Trickster knows many ways to cheat others. Sometimes he does it for profit, and 
sometimes just to harm others. His disguise as The Mask creates false reasons 
and worship which seem useful to those who join but proves always to be empty 
and meaningless.
Murderer
Trickster has dispatched many other beings. Some were by accident, as when he 
made the House of Horvanglos collapse. Sometimes it was necessary, as when he 
ate all of the red headed women of the Pamaltela grasslands. Sometimes it was 
for vengeance, as when he slew Little Zorangos who insulted Trickster's mother. 
Sometimes it was for fun, as when he burnt the trade fleets of Moskatall and 
Sigtrigor.
Rogue
Trickster often lived by his wits, and occasionally was successful. In Fronela 
he tricked the ancient kings into feeding him for seven years before they 
discovered he never fulfilled his promises, and in Kralorela he sold imaginary 
armies in return for sleeping with the imperial harem.
Seducer
Trickster has incredible skills to seduce the opposite sex. In one story of the 
East Isles, Trickster lives seventy eight years, sleeping each night with a 
different married woman. Sometimes his skills prove his undoing. In Peloria an 
idle boast causes the local king to test Trickster, who successfully seduces 
almost every female sent to him including a century-old virgin priestess, one 
hundred leper women, and a grizzly bear. He is halted only by Gorgorma, a 
goddess with teeth in a bad place. In Theyalan mythology he even seduces 
Sinjota, the demon of darkness guarding the gates to the underworld, who eats 
her lovers. (She ate Trickster, too.)
Shapechanger
Trickster often changes his shape. The various shrines are all dedicated to one 
or another change, and so the spells are usually Become Something-or-other, 
often an animal, but sometimes a type of tree, a rock, or even (in Naskorion, a 
city of Ralios) a dirty shirt or (in Pent) a pile of dung.
Thief
Trickster's favorite form of thievery is stealing from friends or companions. In 
Tanisor Trickster took the stirrups and saddles from the steeds of Basmol, so 
none of the Basmoli could ever ride animals. In Ralios he took away Orlanth's 
flying boots, so the chieftain of the gods...
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