bodgers.pdf

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SIZ) 5) ............... 6
POW) 4............... 4
3.5.3 Melee = (DEX + STR + INT) 4 . 4
3.5.4 Missile = (DEX + SEE) 4..... 4
SIZ) 2 5).............. 4
cally with 0 : 5 and greater rounding up and lower fractions
Toliftavery heavy object make a STR roll the object’s
((2 dice + 1) 3 for shamans)
((2 dice + 1) 3 for shamans)
((2 dice +1) 4 for humans, & -1 for shamans)
((2 dice +1) 5 for humans except for shamans)
3.5.1 Charisma = (APP + VOI + SIZ + POW) 4
3.5.2 Evade = (DEX + STR - SIZ)
3.5.3 Melee = (DEX + STR + INT) 4
3.5.4 Missile = (DEX + SEE) 4
3.5.5 Damage Modi er (DM = (STR + SIZ) 2 5)
3.5.6 Hit Points (HP = CON + SIZ)
3.5.7 Magic Points (MP = POW)
+1 5m STR 8m 9 1.5
-1 5m STR 6m 6 0.5
-3 5m STR 4m 4 0.5
-1 5m STR 4m 10
-2 5m STR 4m 7 0.2
MAY award an experience check to it. Generally no more
6.0.1 Encumbrance Allowance (EA = STR + CON)
Zgłoś jeśli naruszono regulamin