output_log.txt

(46 KB) Pobierz
Player: init engine
Direct3D:
    Version:  Direct3D 9.0c [nv4_disp.dll 6.14.12.8026]
    Renderer: NVIDIA GeForce GTX 550 Ti
    Vendor:   NVIDIA
    VRAM:     1024 MB
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
    ReleaseConfiguration.Start()
UnityEngine.Debug:Log(Object, Object)
ReleaseConfiguration:Start()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

  Home Directory Path: /
UnityEngine.Debug:Log(Object)
SettingsManager:getMyDocumentsDataPath()
SettingsManager:WakeUp()
<>c__CompilerGenerated73:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Exe Path: D:/Symulator autobusu
UnityEngine.Debug:Log(Object)
SettingsManager:getMyDocumentsDataPath()
SettingsManager:WakeUp()
<>c__CompilerGenerated73:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Documents Folder: Bus-Simulator
UnityEngine.Debug:Log(Object)
SettingsManager:getMyDocumentsDataPath()
SettingsManager:WakeUp()
<>c__CompilerGenerated73:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Documents Path: C:\Documents and Settings\KUBA\Moje dokumenty\Bus-Simulator\
UnityEngine.Debug:Log(Object)
SettingsManager:getMyDocumentsDataPath()
SettingsManager:WakeUp()
<>c__CompilerGenerated73:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Settings Ready
UnityEngine.Debug:Log(Object)
SettingsManager:WakeUp()
<>c__CompilerGenerated73:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Show Intro 0
UnityEngine.Debug:Log(Object)
<>c__CompilerGenerated73:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Show Intro 1
UnityEngine.Debug:Log(Object)
<>c__CompilerGenerated73:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Show Intro 2
UnityEngine.Debug:Log(Object)
<>c__CompilerGenerated73:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Transit to Main Menu
UnityEngine.Debug:Log(Object)
<>c__CompilerGenerated73:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Transit to Main Menu (level loaded)
UnityEngine.Debug:Log(Object)
<>c__CompilerGenerated73:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

           Total Object count 3534 (Before unload 1976)
  [STATE] Engine ini, mode Normal
UnityEngine.Debug:Log(Object)
StateControl:Start()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

[STATE] Engine_Ini: started...
UnityEngine.Debug:Log(Object)
<>c__CompilerGenerated78:MoveNext()
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
StateControl:Start()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

InputInterface Ready
UnityEngine.Debug:Log(Object)
<>c__CompilerGenerated72:MoveNext()
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
<>c__CompilerGenerated78:MoveNext()
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
StateControl:Start()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Loaded Street Names at C:\Documents and Settings\KUBA\Moje dokumenty\Bus-Simulator\streets.xml
UnityEngine.Debug:Log(Object)
Localization:loadStreets()
<>c__CompilerGenerated75:MoveNext()
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
<>c__CompilerGenerated78:MoveNext()
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
StateControl:Start()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Localization Ready
UnityEngine.Debug:Log(Object)
<>c__CompilerGenerated75:MoveNext()
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
<>c__CompilerGenerated78:MoveNext()
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
StateControl:Start()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Missions loaded: 30
UnityEngine.Debug:Log(Object)
MissionSystem:loadMissions()
MissionSystem:SetupMissions()
MissionSystem:WakeUp(MissionStopDatabase)
<>c__CompilerGenerated78:MoveNext()
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
StateControl:Start()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Missions Loaded: 20 lines, 10 tracks
UnityEngine.Debug:Log(Object)
MissionSystem:SetupMissions()
MissionSystem:WakeUp(MissionStopDatabase)
<>c__CompilerGenerated78:MoveNext()
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
StateControl:Start()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

stopInfo.Count = 319
UnityEngine.Debug:Log(Object)
MissionSystem:setupStopInfo()
MissionSystem:WakeUp(MissionStopDatabase)
<>c__CompilerGenerated78:MoveNext()
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
StateControl:Start()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

PlayerProfiles Ready
UnityEngine.Debug:Log(Object)
<>c__CompilerGenerated76:MoveNext()
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
<>c__CompilerGenerated78:MoveNext()
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
StateControl:Start()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

[STATE] Engine_Ini: Settings and Loc are ready!
UnityEngine.Debug:Log(Object)
<>c__CompilerGenerated78:MoveNext()
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
StateControl:Start()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

[STATE] EngineStartMode: StartNormal
UnityEngine.Debug:Log(Object)
<>c__CompilerGenerated78:MoveNext()
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
StateControl:Start()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

set resolution: 1366x768
UnityEngine.Debug:Log(Object)
SettingsManager:setResolution()
<>c__CompilerGenerated78:MoveNext()
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
StateControl:Start()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Cheats are dis abled!
UnityEngine.Debug:Log(Object)
<>c__CompilerGenerated66:MoveNext()
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
Cheats:Start()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Registering GUIBricks for __interface_menu_(u), Count: 26
UnityEngine.Debug:Log(Object)
GUIInterface:Start()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Loc: error: loc string not found for demoCounter
UnityEngine.Debug:LogWarning(Object)
Localization:GetLocString(String)
<>c__CompilerGenerated69:MoveNext()
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
DemoController:Start()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

      MenuScene ready!
UnityEngine.Debug:Log(Object)
<>c__CompilerGenerated67:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

no updates found
UnityEngine.Debug:Log(Object)
<>c__CompilerGenerated77:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

[STATE] MainMenu_Show
UnityEngine.Debug:Log(Object)
GUIInterface:MainMenu_Show()
<>c__CompilerGenerated80:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

    generateMissions: 4
UnityEngine.Debug:Log(Object)
PlayerProfile:generateMissions(Int32)
PlayerProfile:SetupProfile()
PlayerProfile:.ctor(String)
MenuProfileInput:CreateProfile()
MenuProfileInput:wnd_main(Int32)
UnityEngine._Window:Do()
UnityEngine.GUI:Begi...
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