The Witcher 2 Manual - English.pdf

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Table of Contents
Before you begin .................2
Temporary effects ................ 15
Game and driver installation ........ 2
Potions and oils ............. 16
New game....................... 2
Places of Power ............. 16
Options ......................... 2
Critical effects .............. 16
Saving and loading the game ........ 3
Finisher moves and adrenaline ...... 17
Exit game ....................... 3
Character advancement ...........18
Experience ..................... 18
Beginning the game and the tutorial . .3
Abilities ....................... 18
Game interface................... 3
Development paths ............... 18
Main gameplay screen ......... 3
Ability listing ............... 19
Medallion ................... 5
Mutagens ...................... 23
Quick selection menu .......... 6
Inventory panel............... 7
Alchemy .......................24
Journal panel ................ 8
Types of alchemical mixtures ....... 24
Map panel................... 9
Acquiring formulae .............. 25
Meditation .................. 9
Ingredients ..................... 25
Character traits ............. 10
Preparing mixtures and bombs ..... 25
Exploring the game world ......... 10
Inventory ......................28
Minimap and markers ............ 11
Sword and armor upgrades ........ 28
Interactions .................... 11
Crafting items .................. 28
Dialogues ...................... 11
Minigames .....................29
Gameplay dialogues .............. 12
Dice poker ..................... 29
Quick Time Events ............... 12
Fistighting..................... 30
Combat .......................13
Arm Wrestling .................. 30
Movement...................... 13
Default keys ....................31
Melee ......................... 13
Atari Web Sites
Dealing blows ............... 13
Blocking and counterattacking . 13
Technical Support (U.S. and Canada)
Witcher magic .................. 14
End-User License Agreement
Signs...................... 14
Bombs, daggers and traps ......... 15
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BEforE yoU BEGIn
Game and Driver Installation
Place The Witcher 2: Assassins of Kings game disc in your DVD drive.
The initial installation screen will automatically appear if autorun is enabled.
If it is not, execute the Setup.exe ile from the DVD drive.
Follow the instructions on-screen. Select the fast installation option to install the
game in a default directory, or the non-standard installation option to select the
installation directory yourself.
You will be able to run the game after installing it.
The Witcher 2: Assassins of Kings requires DirectX® 9.0c drivers or better.
If you do not have DirectX®, the installer will ask you to accept a license agreement
and will install the most recent DirectX® version.
new Game
Select this option to begin a new game. There are four dificulty levels available.
Low – for inexperienced gamers. Geralt meets weaker opponents and receives less
damage, while he himself deals more damage. Most battles can be won using only
a sword.
Medium – for mid-advanced gamers. The opponents’ levels are normal. The game-
play is balanced. Most battles can be won using a sword and magical signs.
high – for very experienced gamers. Opponents deal high damage, and it’s harder
to acquire items. Many battles require the use of a sword, magic and alchemy.
Insane – for unusually skilled gamers who expect an extremely high dificulty level.
Opponents deal very high damage and no saved game can be loaded if Geralt dies.
This dificulty level is harder than High.
options
Choose this option to set the game options you like.
Gameplay options – this panel allows you to change gameplay options, such as
displaying subtitles and keys on screen, minimap markers and controls.
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Graphics options – this panel allows you to change display settings – saturation,
contrast and resolution.
Sound options – this panel allows you to conigure the volume of music, back-
ground sounds and dialogues.
Extras – his panel allows you to view additional game material.
Saving and loading the game
The game will automatically make a save game from time to time at important
points. You should also save the game yourself in the moments you deem appropri-
ate. The F5 key serves that purpose. You can load a saved game by selecting the
„Load game” option in the menu, where you will ind a list of saved games. When in
game, you can use the quickload key to load the most recent save game.
Exit game
Choose this option to exit the game.
BEGInnInG ThE GAME AnD ThE TUTorIAL
You play the game as Geralt of Rivia. You begin the game in the La Valettes’ dun-
geons, interrogated by Vernon Roche. Your irst task is to convince the man he has
no right to detain you.
Every time you have a chance to make a new action, learn gameplay mechanisms
and the interface, a tutorial will appear on-screen. It will then explain basic game
elements to you.
Game Interface
The interface allows you to learn all information concerning the game and its story.
Main gameplay screen
The main gameplay screen displays the game world.
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Player’s status
Minimap
Medallion
Time
indicator
Tracked
quest
Sign and quickslot indicator
Minimap – shows your position in the game world. It displays markers concerning
important locations and quests. It indicates the direction you should head to in
order to complete the presently tracked quest.
Time indicator – displays the current time of day.
Tracked quest – displays the presently tracked quest and a short description of
its goals.
Sign and quickslot indicator – displays the presently selected sign and item in
the quickslot.
The main screen also displays information visible only for a set amount of time.
These include:
Quest updates – displayed when a quest enters a new phase or is completed.
Tutorial – short information helpful during the game.
Temporary effect timers – timers displaying how long the effects of a potion, oil,
Quen sign, Place of Power or critical effect will last.
Interaction indicator – displayed when it’s possible to interact with a character
or item.
Looting window – displayed when you can pick some items up. It displays the four
most valuable items from a given container.
Combat log – displayed during combat, it informs about the amount of damage
dealt and received.
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Adrenaline bar – displayed beneath the player’s status when you are able to gain
adrenaline from blows, signs or intoxication.
Medallion
Medallion
Vitality
Vigor
Toxicity
Medallion – can be used when energized, as indicated by a pulsating yellow aura.
The medallion highlights items, herbs, monsters and places of Power.
Vitality – indicates the character’s health level. Should it be depleted due to dam-
age taken, Geralt will die.
Vigor – indicates the amount of the hero’s vigor points. Vigor points are necessary
to use signs and blocking enemy blows.
Toxicity – indicates the level of the hero’s intoxication. A high toxicity won’t allow
you to consume additional potions, meaning you will have to wait for the toxicity
to fall.
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