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pSX readme -=-=-=-=-= Introduction ============ pSX emulates the Sony Playstation 1, pretty much everything is emulated (to my knowledge) and most games run perfectly. It runs under Windows and Linux. One thing that should be noted is that pSX DOES NOT use plugins. The emulator is completely self contained. The emulator has been designed to be as easy and unobtrusive to use as possible - in most cases you will not need to configure anything to use it (except maybe the controls). Installation ============ Extract all files from the .rar (or .tar.bz2 file under Linux) including folders. The emulator requires a PS1 BIOS file which should be placed in the bios directory. By default the emulator will look for scph1001.bin - this version is highly recommend because it is the only well tested one although other bioses should work. Once the emulator is running you can change the BIOS from the configuration menu. In the event that you only have a different bios file you can edit psx.ini to get the emulator running (run psx.exe once, you will get an error message, now look for psx.ini). Installation notes for Linux ============================ Under Linux pSX requires the following shared libraries/packages : OpenGL ALSA GTK GTKGLEXT libxml2 pSX will store its settings in ~/.pSX (the memcards, saves and screenshots dirctories will also be created here). If psx.ini is present in the application directory it will be read from there instead (for backwards compatibility with verions before v1.13 - you can also move psx.ini here if you don't want per-user settings, remember to make it world writable though otherwise users will be unable to save any settings). Running games ============= The emulator supports .cue/.bin, .ccd/.img/.sub, .iso, and .mdf/.mds CD images, the easiest way to run a game is to run the exe then select "Insert CD image" from the File menu. It is also possible to start a game from the command line: psx.exe c:\psxgames\mygame.bin or under Linux : pSX /usr/psxgames/mygame.bin Note that you will get best performance running in full-screen mode. Press ALT+ENTER to switch between full-screen and windowed. CDZ images ========== pSX supports compressed CD images which are called .CDZ files. They can either be created using the built in converted (File/Convert .BIN to/from .CDZ) or by using the cdztool.exe command line utility. .CDZ files can be created from all image formats that pSX supports. To create a .cdz file utils cdztool : utils\cdztool.exe c:\psxgames\mygame.bin c:\psxgames\mygame.cdz You can also convert a cdz back to .cue/.bin by reversing the order of the parameters, eg: utils\cdztool.exe c:\psxgames\mygame.cdz c:\psxgames\mygame.bin Configuration ============= The configuration menu is fairly self explanatory. This is a quick run through of the various options. Paths ----- This tab allows you to set the default paths for state saves, memory cards and cd images. BIOS ---- This tab allows you to set the BIOS image used by the emulator. Memory cards ------------ This tab configures the memory cards inserted into the Playstations slots. To create a memory card click ..., navigate to where you want the file to be saved, and enter a filename (eg. "mycard"). Graphics -------- Bilinear interpolation - enabled/disables bilinear filtering when stretching frame buffer to window. Frame skipping - enables/disables frame skipping Sleep when idle in windowed mode - when running in windowed mode this option causes the emulator to use less CPU time but can result in choppier performance. Pause when not focused - when enabled the emulator will pause when its main window does not have focus (note: sound is always disabled when not focused). Status icons - displays status icons (CD/XA/etc..) at the bottom left Full screen mode: can be configured separately for PAL and NTSC. In most cases these should be left on Default which will use the most appropriate mode for the PS1 (Note: setting a mode that does not have a refresh rate of 60hz for NTSC, or 100hz for PAL will result in less smooth emulation). You can select which monitor fullscreen mode will use (default = use whichever monitor the window is on). Aspect ratio correction can also be forced in this dialog (the default setting is Auto which will apply aspect ratio correction based on the resolution of your desktop - this should do the correct thing for 99% of people). Display adjustments: gamma, brightness and contrast can be configured. These options only affect full screen mode (most cards only support a gamma ramp in full screen mode). Controllers ----------- This tab allows you to configure joystick and keyboard mappings for the Playstations controllers. Note that you MUST configure the gamepad controls if you want to use a joystick or gamepad (by default only keys are set up). Also note that you must configure the analog axes if you want to use an analog controller (eg. dualshock). Default controls (for port1) : Up Cursor up Left Cursor left Down Cursor down Right Cursor right Triangle A Square X Cross Z Circle S Start Return Select Space L1 Left shift L2 Left ctrl R1 Right shift R2 Right ctrl Sound ----- From this tab you can configure sound settings. Device: set the device used for sound output, in most cases this should be set to "Primary Sound Driver" Frequency: normally you should leave "Same as emulated machine" checked which will cause the emulator to use the same frequency as the PS1. To change the output frequency untick the option and select from the combo box. Latency: This option controls how much delay there is in the sound output in most cases the default setting will be fine, but if you experience dropouts or choppy sound you can try increasing this. XA latency: Controls how much delay there is in XA sound output. Reverb: Enables/disables reverb emulation. Sync sound: When enabled the emulator will try to keep the sound in sync with the graphics (this should normally be enabled). Interpolate: Enables/disables linear interpolation of sound output - takes slightly more CPU power (not much) but reduces aliasing significantly. Misc ---- Allows redefinition of various miscellaneous keyboard controls. CDROM ----- Allows selection of CDROM driver (Auto detect, IoControl or ASPI) - normally Auto detect should be used. ASPI Drive letter mapping under Win98/ME ======================================== Under Windows98/ME there is no way to correctly map drive letters to ASPI drives. Because of this the emulator makes a guess (it guesses that the drives are in order of scsi adapter/target) - if you have multiple drives it may guess wrong. For this reason it is possible to override the mapping. To see what pSX thinks the mappings are run the emulator with the -x option: psxfin -x This will show a list of drives with the corresponding drive letter on the left. If this is incorrect you can add entries to the [CDROM] section in the .ini file to override it, for example : [CDROM] Driver=-1 SCSI4:1=x: This tells the emulator that SCSI target 4:1 is drive x: Crash dumps (Windows only) ========================== If the emulator crashes it will ask if you want to save a crash dump. There are two types of crash dump, mini dump and full dump - a dialog box will ask you if you want to save a full dump. In most cases you will want to say no to this because full dumps can be very large - a mini dump is usually enough to debug problems. Dump files can be included in a bug report (see email address below). NOTE: crash dump saving is only supported if you have dgbhelp.dll installed History ======= v1.0 Initial release v1.1 ALT+F4 now exits the emulatoer Pressing F1/Shift+F1 switches back to windowed mode for file dialog *.mcr files are shown in memory card dialog Option to disable status icons (CD/XA/MR, etc..) - disabled by default dbghelp.dll is now optional (required for saving crash dumps though) CD drives (IoControl and ASPI) should now work pSX now works under Win98/ME (hopefully ;) Fixed save state loading bug Fixed crash when entering non existant save state filename v1.2 Improved ASPI and IoControl latency Added SPTI support Added support for 16bit rendering (including 565), only used if necessary Full screen mode configuration (NTSC and PAL configured separately) Fixed GTE bug that caused Valkyrie Profile to crash Improved streamed ADPCM audio (Valkyrie Profile and others) v1.3 Fixed several GTE bugs (Crash Bandicoot 3 + others) More accurate SPU noise and FM (FF7 and ChronoCross sound correct) Set mask bit for lines (MGS frequency display now works) Fixed bug where primitive coordinates were not sign extended (ChronoCross) Swapped analog sticks Fixed pad force feedback crash (now properly enumerates actuators) Disabled vsync in windowed mode to fix speed problems Fixed SPU looping bug: -S option is no longer required (now ignored) Fixed bug where starting in fullscreen would incorrectly resize window Fixed debugger GPU capture Added preliminary version of TheCloudOfSmoke's icon v1.4 Added final icon and controller dialog graphcs from TheCloudOfSmoke Fixed bug where joystick device selection was not kept after restarting Implemented PPF patch support (command line only for now) Added option to disable bilinear filte...
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Wprowadzenie
============

PSX emuluje Sony Playstation 1, prawie wszystko jest emulowane
(Wed³ug mojej wiedzy), a wiêkszoœæ gry dzia³aj¹ idealnie. Dzia³a pod systemami Windows i
Linux.

Jedn¹ z rzeczy, które nale¿y podkreœliæ, ¿e PSX NIE korzystaæ z wtyczek.
Emulator jest ca³kowicie autonomiczny.

Emulator zosta³ zaprojektowany, aby byæ tak prost...
Zgłoś jeśli naruszono regulamin