readme(j).txt

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***************************************************
*                                                 *
*            Eternal SPU Plugin v.1.41            *
*                 Official Manual                 *
*                                                 *
***************************************************


 What's new?  v.1.40 -> v.1.41 (31 May, 2003)
------------------------------------------------------------------------

 * SPUt@CL^SPUAL^t@CC
 * VC^tF[XSPUplayCDDAchannel()̃oOC
 * XAobt@I[o/A_[t[̉񕜃ASYύX
 * ̑AׂoOC


 What's new?  v.1.30 -> v.1.40 (17 May, 2003)
------------------------------------------------------------------------

 * LinuxEternal SPU Plugint@[Xg[XB
 * I[fBIfoCX̒ljB
   SDL (Simple DirectMedia Layer)WaveMapperWindowsɒlj܂B
   LinuxłłSDLOSST|[gĂ܂B
 * Oނ̃o[u^CvljB("Freeverb","Iori's","Neill's")
   "Neill's"Neill Corlett̉͌ʂɊÂĂAPS@ɌȂ
   ߂GtFNg|邱Ƃł܂BNeill CorlettɊӂ܂B
 * mCYG~[V̉ǁB
   ܂Őmł͂ȂmCYG~[Vɋߕt܂B
   łقڊmȎȂĂƎv܂B
 * sb`W[VǁB
   ̃\tgŖ̂sb`W[VC܂B
   łقڊmȎȂĂƎv܂B
 * fR[hꂽXADMAǏoɑΉBTales of Destinỹx[^
   悤ɂȂB
 * "ׂpfBEX"KONAMĨ\tgŐĂ
   CB
 * X̃obt@ӂꎞ̑Ώ@CBGȂȂƎv܂B
 * "Record"@\VB
   VSPUt@CɌ݊͂܂񂪁AVSPUt@Cł̓WX^݁E
   ǏoADMA݁EǏoAXAECDDAXg[L^ł܂B
 * "Cache VAG decode"IvVljB
   łA݊ႢƂĂ܂Bۂɖ
   N\tg{mFĂ邽߁A{@\̎gp͂߂܂B
 * o[ũ~LVO@CB
 * "Update before accessing register"̊DF`FbNݒp~B
 * SPUasync - SmoothCB
   "Update before accessing register"Ɠɐݒ肵Ă삷悤
   Ȃ܂B
 * ̑AyȃoOCB
 * PSXG~[^J҂ւ̏ :
   CDDAXg[Đ̌݊グ邽߂̐VC^[tF[X
   ܂B
     void CALLBACK SPUpalyCDDAchannel( short *pcm, int nbytes);
   ̊֐gƂCDDATEhSPUvOCčĐ邱Ƃ
   \ɂȂ܂B܂ACDDAĐg`DMAǂݏo\ɂȂ܂B
   Xɏڂ𓾂ꍇ͎BɘAĉB


------------------------------------------------------------------------
 # ڎ
------------------------------------------------------------------------

 0. Tv
 1. gp@
 2. ݒ
    2-1-0. [Audio device] - DirectSound / SDL / WaveMapper / OSS
    2-1-1. [Audio device] - Buffer size
    2-2-0. [Audio out method] - Thread / Timer / SPUasync
    2-2-1. [Audio out method] - Async mode
    2-3-0. [Misc] - Show realtime config window
    2-3-1. [Misc] - Wait for XA buffer is free
    2-3-2. [Misc] - Cache VAG decode
    2-3-3. [Misc] - Fine tune
    2-3-4. [Misc] - Reverb
    2-4-0. [Special game fix] - Update before accessing register
    2-4-1. [Special game fix] - SPU IRQ-Wait CPU action
    2-4-2. [Special game fix] - SPU IRQ-Force interruption flag7
 3. SPUt@Co͋@\
    3-1. L^@
    3-2. Đ@
 4. FAQ
 5. Ɛӓ
 6. ӎ
 7. NWbg


------------------------------------------------------------------------
 0. Tv
------------------------------------------------------------------------

 Eternal SPU PlugińAPlayStationG~[^pTEh(SPU)vOC
 łBȉPlayStationG~[^Ŏgpł邱ƂmFĂ܂B

 - PSEmu Pro    : discontinued
 - ePSXe        : http://www.epsxe.com/
 - AdriPSX ILE  : http://www.adripsx.com/
 - PCSX         : http://www.pcsx.net
 - PSinex       : http://psinex.psxemu.com/
 - FPSE         : discontinued


------------------------------------------------------------------------
 1. gp@
------------------------------------------------------------------------

 ͂߂ɁAWindowsł"spuEternal.dll"ALinuxł"libspuEternal.so.1.41"
 eG~[^̃vOCi[tH_ɃCXg[ĉB
 G~[^NASPUvOCݒʂ[Eternal SPU Plugin x.x]
 IĉB


------------------------------------------------------------------------
 2. Configuration
------------------------------------------------------------------------

 2-1-0. [Audio device] - DirectSound / SDL / WaveMapper / OSS

 I[fBIfoCXIł܂B

 [DirectSound]  : DirectSoundgăTEho͂s܂B
                  DirectX3ȏオKvłBWindowsł݂̂̍ڂłB

 [SDL]          : SDL (Simple DirectMedia Layer)găTEho͂
                  s܂B"SDL.dll"ȉ̂ꂩ̃fBNg
                  CXg[ĂKv܂ (Windowsł̏ꍇ)
                    1. G~[^̎st@CfBNg
                    2. "System"fBNg
                    3. pX̒ʂfBNg
                  lɁALinuxłł"libSDL.so"CXg[
                  ĂKv܂B

 [Wave Mapper]  : WIWindows Wave Mappergpďo͂s܂B
                  WavefoCXł͎gpł܂B
                  Windowsł݂̂̍ڂłB

 [OSS]          : OSS(Open Sound System(TM))hCogpďo͂
                  s܂BLinuxł݂̂̍ڂłB

------------------------------------------------------------------------

 2-1-1. [Audio device] - Buffer size

 TEhobt@TCY[0-999]͈̔͂Őݒł܂BftHgl64
 łAgp҂̊ɍœKȒlݒ肷邱Ƃ߂܂B

 * lقǃTEh̒x͂ȂȂ܂B
 * lɒ[ɏƃv`mCY܂B

------------------------------------------------------------------------

 2-2-0. [Audio out method] - Thread / Timer / SPUasync

 I[fBIo͕@Ił܂B
 gp҂̊ɍœKȕ@w肵ĉB

 [Thread]
 --> [Timer]x͍łAׂ̕傫Ȃ܂B

 [Timer]
 --> [Thread]x͒ႢłAׂ̕Ȃ܂B

 [SPUasync]
 --> łxo͕@łB
 * [SPUasync]ɐݒ肵ꍇ́ATEhobt@̒lʏ傫
   ݒ肷Kv܂iv`mCYh~̂߁jB
 * G~[^T|[gĂKv܂B

------------------------------------------------------------------------

 2-2-1. [Audio out method] - Async mode

 [SPUasync]̃[hwł܂B

 [Simple]
 --> Gȏs܂B
     t[[gsɂȂƉтpɂɔ܂B
     SPUPSXG~[^CPURAƓ܂B

 [Wait]
 --> t[[gꍇAœKȃt[[gɂȂ悤ɃEFCg
     |܂Bt[[gႢꍇAJԂ̂h
     ߂ɒxNA܂B
     SPUPSXG~[^CPURAƓ܂B

 [Smooth]
 --> t[[gɉāATv̗ʂ𒲐߂܂B
     т͔ɂȂ܂Aȉ̂悤ȉ̍ĐSPU-IRQ
     gp\tgł́AG~[gɖ肪\Ȃ܂B
 Ex.)
 * Valkyrie Profile <ENIX>
 * Star Ocean 2 <ENIX>
 * MetalGear Solid <KONAMI> ...etc

------------------------------------------------------------------------

 2-3-0. [Misc] - Show realtime config window

 sɐݒύXł悤ɁAʃRtBOEBhE\܂B
 EBhE[hŃG~[^s鎞̂ݗLɂ悤ɂĉB

------------------------------------------------------------------------

 2-3-1. [Misc] - Wait for XA buffer is free

 XAf[^SēقXAobt@󂭂܂ŁAG~[^ҋ@
 ܂B̋@\Lɂ邱ƂɂāAG~[^̃^C~O
 ߂ɋNXÃv`mCY܂B

 * XA̍Đ́AFPS limitOĂG~[^̑肪łȂȂ܂B
 * G~[^̓삪sɂȂꍇ܂B

------------------------------------------------------------------------

 2-3-2. [Misc] - Cache VAG decode

 VAGubNɃfR[hς݃TvLbVāAs܂B
 ł͖cĂ܂B

------------------------------------------------------------------------

 2-3-3. [Misc] - Fine tune

 ̍Đsb`ij߂邱Ƃ\łB

   10 : Ȃ܂B
  -10 : ႭȂ܂B
  120 : 1IN^[uȂ܂B
 -120 : 1IN^[uႭȂ܂B

------------------------------------------------------------------------

 2-3-4. [Misc] - Reverb

 o[uG~[Ṽ^CvIł܂B

 [Off]
 --> o[uG~[Vs܂B

 [TiMidity]
 --> TiMidityŎgĂ郊o[ułB
     Oo[WƓʂ܂B

 [Freeverb]
 --> FreeverbŎgĂ郊o[ułB
     ÏłB

 [Iori's]
 --> Iori̎sɂ郊o[ułB"Neill's"̐xɂ͋͂ɋy΂Ȃ
     ̂́AnCNIeBł邱Ƃ͊młB

 [Neill's]
 --> Neill Corlett̉͌ʂɊÂo[ułB
     łxƎv܂B

------------------------------------------------------------------------

 2-4-0. [Special game fix] - Update before accessing register

 ̃IvV́Ã\tgɂs邽߂̂̂łB
 \tgV[ɂĂ͑ȕׂ邱Ƃ܂B

 [`FbNȂ]
 --> WX^ǂݍݎDirectSoundobt@XV܂B
  * ėp

 [`FbN]
 --> WX^ǂݍݎDirectSoundobt@XV܂B
     ȉ̂悤ȃ\tgŌʂ܂B
  Ex.)
  * FinalFantasy8 <SQUARE> : ^CgBGMAOiÑe[}
  * FinalFantasy9 <SQUARE> : Disc3.q_Kf̃e[}
  * ChronoCross <SQUARE>   : BGM59
  * DragonQuest7 <ENIX>    : GfBOBGM
  * z`2 <KONAMI>   : ʏogBGM(Vo)		...etc

 [`FbN]
 --> {o[Wp~B

------------------------------------------------------------------------

 2-4-1. [Special game fix] - SPU IRQ-Wait CPU action

 ̃IvV͐^Cg̃\tgɓĂ邽߁AɗLɂ
 ̃\tgŕQo邩܂Bȉ̃\tgŌʂ܂B

 Ex.)
 * Valkyrie Profile <ENIX>
 * Star Osean...
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