Excelling at Technical Chess - Jacob Aagaard, 2004.pdf

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X CELLI
T E CH
C HESS
JACOB AAGAARD
EVEYMAN CHESS
LEARN TO IDENTIY
AND EXPLOIT
SMALL ADVANAGES
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EXCELLIIG
JACOB AGARD
Gloucester Publishers pic ww.everymanchess.com
689189206.001.png
First published in 2004 by Gloucester Publishers plc, (fomerly Everyman Publishers
plc), Nothbrgh House, 10 Northbrgh Sreet, ondo, EC1V OAT
Copyright© 2004 Jacob Aagard
Reprinted 2005
The right of Jacob Aagaard to be identied as the author of s work has been as­
serted in accordance with the Copyights, Designs and Patents Act 1988.
ll hts reseved. No part of s publicaion ay be reproduced, stored in a rerieval
system or ransmitted in any fom or by ny means, electronic, elecrostaic, agneic
tape, photocopin, recording or otherwise, wihout pior pemission of the pubsher.
Briish Liby Cataloing-in-Publicaion Data
A catalogue record for this book is avaable from he Biish ibrary.
ISBN 1 85744 364 0
Distributed in North America by he Globe Pequot Press, P.O Box 480,
246 Goose Lane, Guilford, CT 06437-0480.
ll other sales enquiies should be directed to Gloucester Pubshrs plc, Norhbrgh
House, 10 Northbugh Stree, London, EC1V OAT
tel: 020 7253 7887 fx: 020 7490 3708
emal: info@everymanchess.com
website: ww .everymnchess.com
Everyman is the reistered rade mark of Random House Inc. and is used in this
work under license from andom House Inc.
EERN CHESS SERIES (fomerly Cadogan Chess)
Chief Advisor: Garry asparov
Commissioning Editor: Byron Jacobs
Typeset and edited by First Rank Publishing, Brighton.
Producion by Navgator Guides.
Cover Design by Horacio Monteverde.
Printed and bound in the US
CONTENTS
Bibliography
5
Acknowledgements
7
Chapter One: The Endgame
9
What is the endgame?
11
Keep your strongest piece acive!
12
Chapter Two: Seven Technical Tools
15
1) Schemaic ng 15
2) Weaknesses 25
The basic deiniion of a weakness 25
Basic pawn weaknesses 26
Potenial weaknesses and the creaion of weaknesses 29
Hooks
33
Pawn islands
42
Doubled pawns
5 0
3) Dominaion
53
4) Do not hurry, and the prevenion of counterplay
64
The prevenion of counterplay
70
5) Passed pawns
7 5
6) How to arrange your pawns n the endgame
7) Freaky aspects of the endgame
Zugzwang
Stalemate
Forresses
Attack on the king
Absurd examples
90
98
100
107
111
113
119
Chapter Three: Advanced Ideas
126
Broadening
Ting the knot
Good knight vs. bad bishop
When bishops are sronger han knights
Pure bishop endgames
he advantage of two bishops in the endgame
Tecnique as a way of plaing
Complex examples
127
129
135
145
157
162
170
177
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