Deathwatch - Final Sanction.pdf

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AN INTRODUCTION
TO DEATHWATCH
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CREDITS
Lead Developer
Ross Watson
Production Manager
Gabe Laulunen
Written by
Owen Barnes
FFG Lead Game Designer
Corey Konieczka
Editing
Ben Lurie
FFG Lead Game Producer
Michael Hurley
Graphic Design
Kevin Childress
Publisher
Christian T. Petersen
Additional Graphic Design
Mark Raynor
G AMES W ORKSHOP
Cover Art
Matt Bradbury
Licensing Manager
Owen Rees
Interior Art
Matt Bradbury, Igor Kieryluk, Karl Kopinski, Jorge Maese,
Hector Ortíz, Michael Phillippi, Karl Richardson,
Oliver Specht, and Adrian Smith
Head of Licensing
Paul Lyons
Head of Intellectual Property
Alan Merrett
Art Direction
Zoë Robinson
Special Thanks to the Playtesters
“No Guts, No Glory” Sean Connor with Mathieu Booth,
Nick Hodge, Stephen Pitson, and Michael Thompson, “You
Bid Babies?!” Jordan Millward with Keri Harthoorn, Kyle
Harthoorn, Kieren Smith and Julia Smith
)$17$6<
)/,*+7
*$0(6
Fantasy Flight Games
1975 West County Road B2
Roseville, MN 55113
USA
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Copyright © Game Workshop Limited 2010. Games Workshop, Warhammer 40,000, Warhammer 40,000 Role Play, Deathwatch,
the foregoing marks’ respective logos, Deathwatch, and all associated marks, logos, places, names, creatures, races and race insignia/
devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the Warhammer
40,000 universe and the Deathwatch game setting are either ®, ™, and/or © Games Workshop Ltd 2000–2010, variably registered
in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All rights
reserved to their respective owners. No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any
form by any means, electronic, mechanical, photocopying, recording or otherwise, without the prior permission of the publishers.
Product Code: DWP1 Print ID: 801APR10
Printed in the USA
For more information about the
D EATHWATCH line, free downloads, answers
to rule queries, or just to pass on greetings, visit us online at
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It is the 41st
Millennium
an extremely hostile universe.
Along with the other players, you form a Kill-team of
Deathwatch Space Marines—but the challenges you face are
not all external. Since you have each been recruited from a
separate Space Marine Chapter, your fellow Space Marines
may have wildly differing traditions, beliefs, experiences and
backgrounds than yours. You must learn to put aside your
differences and work with Space Marines who may be strangers
or even rivals in order to succeed in the most extraordinary
of missions—or face the threat of total annihilation when
confronted by implacable alien foes.
or more than a hundred centuries, the Emperor has sat
immobile on the Golden Throne of Earth. He is the
master of mankind by the will of the gods, and master
of a million worlds by the might of his inexhaustible armies.
He is a rotting carcass writhing invisibly with power from
the Dark Age of Technology. He is the Carrion Lord of the
Imperium for whom a thousand souls are sacrificed every day
so that he may never truly die.
Yet in his deathless state, the Emperor continues his eternal
vigilance. Mighty battlefleets cross the Daemon-infested
miasma of the warp, the only route between distant stars,
their way lit by the Astronomicon, the psychic manifestation
of the Emperor’s will. Vast armies give battle in his name
on uncounted worlds, but for all their multitudes, they are
barely enough to hold off the ever-present threat from aliens,
heretics, mutants, and worse.
To be a man in such times is be one amongst untold
billions. It is to live in the cruellest and most bloody regime
imaginable. Yet you are not just any individual—you are a
warrior in the fabled Adeptus Astartes, a soldier in the front
lines of the Imperium’s never ending war of survival against
those that would see it burn. You are one of the Emperor’s
Finest: a warrior born from a lost age to face humanity’s
greatest enemies in its time of greatest need.
P RE - GENERATED C HARACTERS
The following sample characters have been specifically
designed for the
F INAL S ANCTION can easily accomodate larger
player groups by adding additional Deathwatch Tactical
Marine characters.
t t tt o h h h h o o o o ol d d d d o o oo o f f t t t e e v er -present threa t from aliens,
n n s s s , a a n n n n n w w w w o o oo r s s ss se .
a n n i i i i n s s u u c h t ti me s is b e on e am ongst untold
o l l i i i iv e e e e i ii i n t t
e t u s As ta rt es, a sold ie r in the f ront
p e ee e er i i i iu m m m m’ s s s n n nn v v v r r ending w ar o f su rviv al aga in st
ul l l ld s s s e e ee e i i t t b b rn. Yo u are one of t he Emp eror’s
i ii o r r r r b bb b bo r r r r r f f r r m a lost age to fa ce human ity’s
e e es i i in n n n i i i it s s t ti m m o f greatest need.
WHAT IS
DEATHWATCH?
D EATHWATCH is a roleplaying game in
which you take on the role of
a member of the Adeptus
Astartes—the devout, bio-
engineered super-soldiers
also known as Space
Marines. After many
years of exemplary
service within your
own Chapter, you
have been singled out
and selected to join one
of the most unique and
specialised groups of Space
Marines—the Deathwatch.
Only exceptional candidates from the fighting
forces of the Adeptus Astartes are invited to join the
mysterious Deathwatch and take on a new oath to safeguard
the Imperium from the darkest of threats. You are called
into service to hunt down and destroy hostile xenos forces,
to seek out and crush the root of heresy and sedition, and
to continually fight against the foul daemon menace that
crawls forth hungrily from beyond the Warp. You are at the
forefront of Mankind’s war for survival against
I S
H WA TC H ?
i s s s a a a a r r r r o l le p p p a ay ing game i n
k k e o n n n n t t t t th e e r role o f
f f t t the e e e AA A A Ad e e p t t u s s
d e e v o o o o ou t t t t, b b b b b i i i iio -
s u u up e e eer - - -s o o o o ol d d dd di e er s s
a s s S S S Sp a a a ac e e e
e e er m m a a n y yy y
x x xe m m m l la r r y
n y y
y o o o u
g l l lledd d o out t
o o o o j jj j j j ii i i i o o n n n ne
u u u u u u i i i i i iq u u u ue a a a a n n n nd
o o o o o o u p p p p p o o o o f f f
f S S S S S S a a a ac e e e
D D D D De a a a h h h h a a a a t c c c c c .
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d e e e e e e p t t t t t t t s s s s A A A A A A t t t ta r r r r t e e e e e a a a a a r r r r r i i i n n n nv i i it e e ee t t t o o o j jj jo i i in t t h h h h he
a t t t t t t t h w w w w w w w w t t t t t t t c h h h h h a a a aa a an d d d d d d t t t t t a k k k k k k k o o o o n n n n a a a a n n n n w w w o o o o oa t t t t t h t t t o o o s s s s a fe
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h h h h h h hu n n n nn n n n n d d d d d o o o o o o o o o n n n n n a a a a a d d d d d d d d s s s s st r r r r r y y y y y h h h ho ss s s s i i i i i e e e e x x xe n n no s s s s s f f f f f fo r r r e e es , ,
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f
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u u u u u u u u u un g g g g g g g g g g g i i i i i i i il y y y y y y y f f f f f f f ffr o o o o o o o o om b b b b b b b b b e e e e e e e e e o o o o o o o nd d d d d t t t t t t t t h e e e e e W W W W W W W W W r r r r r r . . . Y Y Y Y Y Y o u u u u u a a a a ar e e e e e a a a a a t t t t t h h h h he
a a a a a a a n k k k k k k k i n n n n n n n n n d s w w w w
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3
F
F INAL S ANCTION preview adventure that begins
on page 22 of this booklet. While four different characters
are provided,
h he c ruelle st a nd most bl oody regime
t tt y y y y o u u a are e n n t ju st a ny i ndividua l—you are a
f a a a a b l l l le d d d A A A ep
o o oou r r r
r r r r y y
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Character Name: Brother Elyas Player Name ________________________________________
Chapter: Dark Angels Speciality: Deathwatch Assault Marine Rank: 1
History: Before you were seconded to the Deathwatch, you proved your unquestioning loyalty to your Chapter when you served in a
mission of utmost importance, purging heretical records forged by those who would spread vicious lies about the Dark Angels. What
secrets you destroyed are a mystery even to you.
You are known as aggressive and headstrong within your Kill-team, a trait well-suited to your role as an Assault Marine. You relish any
opportunity to bring your skills to bear against the enemies of the Emperor.
Chapter Demeanour: Son of the Lion
Personal Demeanour: Hot-Blooded
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10
8
4 8 3 0
4 1 4 1 3 7
4 7
4 4
Weapon Skill Ballistic Skill Strength
Toughness
Agility
Intelligence
Perception Will Power Fellowship
(WS)
(BS)
(Str)
(T)
(Ag)
(Int)
(Per)
(WP)
(Fel)
S TOIC D EFENCE
Dark Angels are stubborn in attack and intractable in defence,
holding their ground against even the most furious of assaults.
Once per combat, a Battle-Brother of the Dark Angels Chapter
may enact a Stoic Defence. The Space Marine gains 6 Temporary
Wounds and his maximum Movement Rate is reduced to 1/2
his Agility Bonus, rounding up (most Space Marines with this
ability hold their chosen position and do not advance or retreat!).
Unlike normal Wounds, these bonus Wounds are removed when
affected by the Damage of any successful attack, and are always
removed first before applying Damage to the Battle-Brother’s
normal Wounds. These bonus Wounds are also lost if the Battle-
Brother leaves his chosen location either involuntarily or by his
own choice.
SKILLS
Awareness (Per)
Common Lore (Int) (Adeptus Astartes,
Imperium, War)
Dodge (Ag)
Intimidate (Str)
Scholastic Lore (Int) (Codex Astartes)
__
__
__
__
__
__
GEAR
Mark VII power armour, powerfist, jump pack, bolt pistol, 3 frag and
3 krak grenades, combat knife.
TALENTS AND SPECIAL RULES
Wings of Angels: When making a Charge whilst using his Jump
Pack, the Assault Marine adds an additional 1d5 Damage to any melee
attacks.
Deathwatch Training: The Space Marine automatically confirms
Righteous Fury against aliens.
ARMOUR
Mark VII Power Armour
Armour Points: 8
WOUNDS
Total: 21
Current _______________
Fatigue _______________
FATE POINTS
Total: 3
Current _______________
MOVEMENT
Half Action: 5m (12m)
Full Action: 10m (24m)
Charge : 15m (36m) Run : 30m (72m)
S ON OF THE L ION
Although only the upper echelons of the Chapter are aware
of the awful truth of the Dark Angels’ past, even those newly
recruited are possessed of a secretive, even introverted nature.
The idea that outsiders are not to be trusted is drilled into the
recruits from an early stage, and they are tested continuously to
ensure their compliance until it becomes second nature. After all,
a brother who cannot be entirely trusted to keep the Chapter’s
secrets is unlikely to advance through its ranks.
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Character Name: Brother Sepheran Player Name ________________________________________
Chapter: Blood Angels Speciality: Deathwatch Devastator Marine Rank: 1
History: Before you were seconded to the Deathwatch, you were part of Strike Force Bloodhawk, deployed to the insurrectionist world
of Golgotha. Thanks in part to your efforts, the Blood Angels armoured columns and Stormraven gunships smashed through the outer
fortress walls and crushed the rebels.
You often carefully consider your actions and rarely act without reckoning the odds. This tendency led to your assignment as a Deathwatch
Devastator Marine, where your calculating nature works to your advantage when providing heavy fire where it is needed most.
Chapter Demeanour: The Red Thirst
Personal Demeanour: Calculating
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48
10
8
4 2 5 0
4 3 4 8 3 8
4 1
4 3
Weapon Skill Ballistic Skill Strength
Toughness
Agility
Intelligence
Perception Will Power Fellowship
(WS)
(BS)
(Str)
(T)
(Ag)
(Int)
(Per)
(WP)
(Fel)
B LOOD F RENZY
Blood Angels possess a savagery in combat that has its roots
deep in the history of their Chapter. It is a trait that can
serve them well in close quarters combat where strength
and speed are vital. Once per combat, a Battle-Brother of
the Blood Angels Chapter may summon up a Blood Frenzy.
While under the effects of this ability, the Battle-Brother
may re-roll Damage dice with melee weapons. In the case
of melee weapons that inflict multiple dice of Damage, all
dice or none must be re-rolled. In addition, such is the
brutality of his attacks that he scores Righteous Fury (see
page 14 ) on a dice result of 9 or 10 rather than just 10. This
ability lasts for one round.
SKILLS
Awareness (Per)
Common Lore (Int) (Adeptus Astartes,
Imperium, War)
Dodge (Ag)
Intimidate (Str)
Logic (Int)
Scholastic Lore (Int) (Codex Astartes)
__
__
__
__
__
__
__
GEAR
Mark VII power armour, heavy bolter, bolt pistol, 3 frag and 3 krak
grenades, combat knife.
TALENTS AND SPECIAL RULES
Unrelenting Devastation: When firing a Heavy weapon against a
Horde, the Devastator Marine inflicts 1 extra point of damage to a
Horde’s Magnitude for every hit.
Deathwatch Training: The Space Marine automatically confirms
Righteous Fury against aliens.
ARMOUR
Mark VII Power Armour
Armour Points: 8
WOUNDS
Total: 23
Current _______________
Fatigue _______________
FATE POINTS
Total: 2
Current _______________
MOVEMENT
Half Action: 5m Full Action: 10m
Charge : 15m
Run : 30m
T HE R ED T HIRST
Deep within the psyche of every Blood Angel is a destructive
yearning, a battle fury and blood hunger that must be held in
abeyance in every waking moment. Few Battle-Brothers can hold
the Red Thirst in check unceasingly—it is far from unknown for
Blood Angels to temporarily succumb to its lure at the height
of battle.
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