drtl_rulebook.pdf

(4645 KB) Pobierz
439807291 UNPDF
TM
TM
439807291.029.png 439807291.030.png 439807291.031.png 439807291.032.png
The Road to Legend
It was a time of epic clashes between the forces of light and
dark. In generations to come, mothers would put their children
to sleep with bedtime stories about the creatures that
threatened the surface world and the brave heroes who
struggled against them. Although it was a dangerous era, the
land of Terrinoth was never richer with opportunity for the
valiant men and women who dared to walk the road to legend.
Table of Contents
Components.....................................2
An Overview of the Advanced Campaign ..............5
Beginning a New Advanced Campaign................8
Advanced Campaign Stages ........................9
The Game Week ................................10
Quest Types ....................................13
Cities and Buildings .............................21
Using Buildings.................................21
Hero Upgrades..................................23
Overlord Upgrades ..............................24
Upgrading Power Dice With Fatigue During Play ......24
Hero Death ....................................24
Simplified Treachery .............................24
Plots..........................................25
Collected Obstacles and Props .....................26
Advanced Campaign Special Abilities ...............28
Collected Lingering Effects........................31
New Map Pieces ................................32
Map Notes .....................................32
Map Legend. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Quest Guide: Dungeon Levels. . . . . . . . . . . . . . . . . . . . . . 34
Quest Guide: Rumors ............................54
Quest Guide: Legendary Areas .....................66
Quest Guide: Overlord’s Keeps.....................72
Thank you for purchasing this expansion to Descent: Journeys
in the Dark . It introduces a radically new style of play to the
game and includes new game components, new rules, and
dozens of new maps for your heroes to explore. Unlike
previous expansions for Descent: Journeys in the Dark , The
Road to Legend is focused almost entirely on adding a new
play variant to the game – the Advanced Campaign. In this new
variant, players create heroes and follow them throughout their
entire careers, keeping their skills and equipment from one
dungeon to the next.
Components
Below are summary descriptions of the various components
included in The Road to Legend . They should help you identify
the components, and introduce you to how they are used.
This Rulebook (the second part of which is a Quest Guide)
10 Dice (5 Silver Power Dice and 5 Gold Power Dice)
6 Avatar Sheets
6 Boxes (4 Hero Boxes, 1 Overlord Box, and 1 Graveyard Box)
1 Pad of Campaign Sheets
1 Terrinoth Map Board
220 Cards
40 Campaign Monster Reference Cards
40 Dungeon Level Cards
35 Avatar Upgrade Cards
21 Plot Cards
30 Incident Cards
15 Location Cards
15 Rumor Cards
10 Lieutenant Cards
5 Tamalir Upgrade Cards
4 Party Upgrade Cards
3 Campaign Skill Cards
1 Relic Card
1 City Shop Card
22 Double-sided Map Pieces
3 Room Pieces
7 Corridor Pieces
3 Intersection Pieces
8 Dead End Pieces
1 Portal Piece
23 Prop Markers
43 Terrinoth Map Markers
1 Hero Party Marker
1 Overlord Keep Marker
10 Lieutenant Markers
14 Siege/Razed Markers
4 Elemental Temple Markers
3 Scroll Markers
1 Sunstone Marker
9 Comet Markers
3 Large Lieutenant Markers
6 Sleeping Effect Tokens
4 Money Tokens
18 Wound Tokens
95 Training Tokens
11 Silver Magic Upgrade Tokens
12 Silver Melee Upgrade Tokens
12 Silver Ranged Upgrade Tokens
12 Gold Magic Upgrade Tokens
12 Gold Melee Upgrade Tokens
12 Gold Ranged Upgrade Tokens
4 Copper Wound Upgrade Tokens
4 Copper Fatigue Upgrade Tokens
4 Silver Wound Upgrade Tokens
4 Silver Fatigue Upgrade Tokens
4 Gold Wound Upgrade Tokens
4 Gold Fatigue Upgrade Tokens
7 Miscellaneous Tokens
1 Camp/Lake Marker
1 Throne/Summoning Circle Marker
8 Table/Bed Markers
1 Reinforcement Marker
6 Villager Markers
1 Rumor Token
4 Bone Heap/Mushroom Patch Markers
1 Crown of the Elder Kings Marker
3 Fountain/Sarcophagus Markers
4 Shackle Tokens
2
Rulebook
439807291.001.png 439807291.002.png 439807291.003.png
Gold and Silver Power Dice
These new power dice are included to
allow the heroes and monsters to grow
more powerful over time. The silver and
gold dice have the same number of power
enhancement, surge, and blank sides as the black power dice,
but a silver die is twice as good as a black die, and a gold die is
three times as good as a black die.
Map Pieces
Like the map pieces from the core
game, the ones included in The
Road to Legend link together to
form the dungeon map. However, on
the back of these map pieces are
outdoor terrain pieces used for
outdoor encounters. Outdoor pieces
cannot be linked to dungeon pieces.
Avatar Sheets
The overlord player receives a
sheet representing a physical Avatar
of darkness. In the Advanced
Campaign, this is the overlord’s
character. For a detailed Avatar
sheet diagram, see page 7.
Training Tokens
New training tokens are included to
allow heroes to upgrade their black
power dice to silver power dice, or
even gold power dice, as well as to
gain extra fatigue and wounds
during the Advanced Campaign.
For details on purchasing hero
upgrades, see “Hero Upgrades” on
page 23.
Boxes
These six boxes are used to store important game components
between game sessions. Each hero is stored in one of the hero
boxes, while the Avatar is stored in the overlord box. Finally,
there is a graveyard box for storing cards that have been
removed from the campaign for good.
Props
A variety of new props to populate
dungeons and outdoor encounters are
included in The Road to Legend .
For more information, see “Collected
Obstacles and Props” on page 26.
Large Lieutenant Markers
Most lieutenants are represented by their
Terrinoth map marker when they appear in a
dungeon or an encounter. However, three of
the lieutenants would be too big to fit on the
Terrinoth map when represented in scale, so
additional markers are provided for use in
dungeons and encounters.
Campaign Sheets
These sheets allow the players to write down
information about the campaign that can’t be easily
recorded in other ways. For a detailed campaign
sheet diagram, see page 11.
Terrinoth Map Board
The game board represents the land of
Terrinoth. The heroes journey around this map
seeking out treasure and adventure while the
overlord’s lieutenants attempt to lay siege to
and destroy the cities of Terrinoth. For a
detailed game board diagram, see page 12.
Wound and Money Tokens
Additional wound and money tokens in
larger denominations are included for
use in the Advanced Campaign.
Effect Tokens
These tokens are used to track the new sleep
lingering effect. See “Collected Lingering Effects”
on page 31 for complete details.
Terrinoth Map
Tokens
These tokens are used to track people
and things on the Terrinoth map, as well
as the current status of the cities. Some
of these tokens represent Quest Items,
important objects that both the overlord
and the heroes want to possess.
Miscellaneous Tokens
The Crown of the Elder Kings token
represents a powerful relic that the heroes
can find in the Valley of Souls, while the
reinforcement marker is used to track how
often the overlord is allowed to play spawn
cards. The Rumor token marks the location
of the current Rumor, and the Shackle
tokens are used with the “Brother Against Brother” card in the
Obsidian Shackles Plot deck.
Rulebook
3
439807291.004.png 439807291.005.png 439807291.006.png 439807291.007.png 439807291.008.png 439807291.009.png 439807291.010.png 439807291.011.png 439807291.012.png 439807291.013.png 439807291.014.png 439807291.015.png
Monster Reference Cards
New monster reference cards are included for use
in the Advanced Campaign. Each monster is
presented with statistics for four different power
levels. From weakest to most powerful, they are:
Incident and Location Cards
Copper
Silver
Gold
Diamond
Incident Card
Location Card
Monsters begin the Advanced Campaign at Copper level and
are upgraded from there by the overlord. For details on
purchasing monster upgrades, see “Overlord Upgrades” on
page 24.
Incident and location cards are used to generate random
outdoor encounters as the heroes explore the Terrinoth map.
For complete information on encounters, see “Encounters” on
page 13.
Avatar Upgrade Cards
Avatar Upgrade cards allow the overlord to
grow more powerful over the course of the
Advanced Campaign. Some Avatar cards are
available for any Avatar to purchase, in
which case they read “Any Avatar” under the
title, but some are specific to a particular
Avatar, in which case the Avatar’s name is
listed under the title. For details on
purchasing Avatar Upgrades, see “Overlord
Upgrades” on page 24.
Rumor Cards
As the heroes move from city to city,
they may decide to stop in the local
Tavern and buy everyone a round of
ale in hopes of hearing a juicy
Rumor. Following up on them can
provide the heroes with valuable
rewards. For complete details on
Rumors, see “Rumors” on page 18.
Lieutenant Cards
Lieutenant cards allow the overlord to
recruit powerful beings to assist him.
Lieutenants move around on the Terrinoth
map once recruited, and can be used to lay
siege to, and even destroy, the cities of
Terrinoth. Like Avatar Upgrade cards, some
lieutenants are restricted to specific Avatars. For
details on purchasing Lieutenant cards, see
“Overlord Upgrades” on page 24.
Party Upgrade Cards
The heroes may wish to purchase items
that allow them to travel faster or more
easily. These items do not take up space in
any hero’s pack, and affect the entire party
of heroes. Party Upgrade cards are added
to the city shop deck when playing the
Advanced Campaign. See “The Market”
on page 22 for complete details on
purchasing shop items.
Plot Cards
At the start of the Advanced Campaign, the
overlord player selects one of three evil Plots
with which to create havoc in Terrinoth. Plot
cards are otherwise purchased in the same
way as Avatar Upgrade cards, except that
they may have special conditions the
overlord needs to meet first.
Tamalir Upgrade Cards
Tamalir is the heroes’ hometown, and if it
falls to the overlord’s forces, the overlord
wins the game immediately. To help
prevent this, the heroes may wish to spend
some of their time and clout to encourage
civic improvements to the city. See
“Upgrading Tamalir” on page 21 for
complete details on how to do so.
Dungeon Level Cards
These cards are used to generate
random dungeon levels as the heroes
explore the depths of Terrinoth. For
complete information on dungeons,
see “Dungeons” on page 17.
Other Cards
In addition to the cards listed above, there are also new
versions of the “Parry,” “Deflect Arrow,” and “Willpower” skill
cards. These cards replace their old versions when playing the
Advanced Campaign. There is also a new Relic card (“The
Crown of the Elder Kings”) and one new card that should be
added to the city shop deck (“Remove Curse”).
4
Rulebook
439807291.016.png 439807291.017.png 439807291.018.png 439807291.019.png 439807291.020.png 439807291.021.png 439807291.022.png 439807291.023.png 439807291.024.png 439807291.025.png
An Overview of the
Advanced Campaign
In the Advanced Campaign (or, simply, “campaign”), four
heroes are pitted against the forces of an extremely powerful
overlord. While the overlord’s lieutenants ravage Terrinoth,
attempting to either carry out his evil Plot or destroy the city of
Tamalir, the heroes must travel the land and grow powerful
enough to enter the Overlord’s Keep and battle him in person,
to put an end to his evil once and for all.
Other Descent Expansions
At the time of this expansion’s publication, there are two
other expansions in print for Descent: Journeys in the
Dark . They are The Altar of Despair ™ and The Well of
Darkness ™. Each introduces a variety of new rules,
monsters, figures, cards, tokens, and other components. This
rulebook occasionally discusses ways these two expansions
can be incorporated into The Road to Legend , but they are
not necessary to play the Advanced Campaign.
In game terms, the Advanced Campaign allows the players to
create a group of heroes and play out their adventures over a
series of game sessions. The heroes retain their skills and
equipment from one dungeon to the next, moving across the
map of Terrinoth and clashing with the overlord’s forces again
and again.
Lieutenants
Lieutenants are exceptionally powerful monsters that the
overlord can move around the Terrinoth map to collect valuable
items and lay siege to cities. Lieutenants can even attack the
heroes directly, although this is dangerous, because a slain
lieutenant is lost to the overlord forever.
The Basics
Most of the time – that is, when the heroes are exploring the
dungeons of Terrinoth – the Advanced Campaign plays like a
normal game of Descent . The heroes still choose one of four
actions each turn, still place orders, still gain conquest tokens
for activating glyphs, and so on.
Hero and Overlord Growth
Unlike in the normal game, in the Advanced Campaign, heroes
retain their items and other upgrades between quests. Each
hero’s information is stored in his hero box between games.
The major differences between regular Descent and the
Advanced Campaign come in the times when dungeons are not
being explored, as the heroes travel across Terrinoth and
receive advanced training. But unless the basic rules of Descent
are specifically overridden by the Advanced Campaign rules,
they remain in effect.
The overlord can also gain new abilities over the course of the
Advanced Campaign. Treachery, Avatar Upgrades, and monster
upgrades can all be purchased and retained. Overlord power
cards, on the other hand, are discarded when the heroes
complete or retreat from the dungeon they were acquired in.
The Hero Party and Party Treasury
The Advanced Campaign is designed for a party of exactly four
heroes. If there are fewer than four hero players, one or more
must control an extra hero. To save time, extra heroes should
be given to the most experienced players.
Traveling Across Terrinoth
Heroes and lieutenants move between the dungeons and cities
of Terrinoth by way of trails. There are normal, water, and
secret trails. The party begins with the ability to travel along
normal trails, but must purchase the “Magic Boat” card to
travel on water trails, and the “Kerak’s Map” card to travel
along secret trails. When the party moves along a trail, it must
check for encounters. Lieutenants, conversely, can always
move along all three types of trails, and never need to check for
encounters.
Collectively, the four heroes are known as the party . They
travel together at all times except when momentarily split up
by a member’s death.
In the Advanced Campaign, the heroes pool their wealth into a
party treasury, from which any hero may spend. Heroes do
not lose coins when they die in the Advanced Campaign.
Experience Points
Conquest tokens earned by the heroes and overlord are
converted into experience points (XP) that they can use to
purchase training and other upgrades. For each conquest token
the overlord earns, he gains 1 XP. For each conquest token any
hero earns, every hero gains 1 XP. The players keep running
totals of XP earned and spent by both the heroes and the
overlord on the campaign sheet.
The Avatar
The overlord, while still a powerful otherworldly creature
capable of controlling his forces mentally, also has a physical
form – his Avatar – in the Advanced Campaign. The heroes
can seek out and kill this creature, and if they do, they win the
campaign.
The Avatar’s form is variable; it might be that of a demon, a
dragon, or several other options. Each option brings with it
some basic abilities, as well as access to other, more powerful
abilities, that can be purchased over the course of the Advanced
Campaign. The overlord player chooses his Avatar’s form at the
beginning of the Advanced Campaign, which is then fixed for
its duration.
Campaign Level
The overall power level of the campaign at any given time is
called the campaign level . Most campaigns begin at Copper
level, advance to Silver level, and end at Gold level. The
campaign level increases when the total number of conquest
tokens earned by the heroes and the overlord combined passes
certain thresholds.
Rulebook
5
439807291.026.png 439807291.027.png 439807291.028.png
Zgłoś jeśli naruszono regulamin