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The Cat
With Gold Eyes
With Gold Eyes
A Legendary Lives Adventure
By Joe Williams & Kathleen Williams
Copyright © 1990, 2007 by Joe Williams
Email me at: freeRPGs@comcast.net
The Cat
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The Cat With Gold Eyes
Background
biscuits taste awful, and she keeps me awake all
night with her strange thumping and moaning. She
won’t even let me leave my room! I know of no other
way to get this note to you than to throw it out the
window and trust to the goodness of some stranger’s
heart.
As I am certain you know, Herbert, I am dying.
By the time this reaches you, I shall probably be
dead. Of course, this news will bring you no grief.
You have waited long to inherit my riches. But there
is a catch.
To inherit my fortune, you must present the
contents of this box to the High Judge within 7 days
of receiving this note. The means to open this box
can be found in my home. If you fail, everything I
own will be left to my cats for their perpetual care.
Now we shall see if your greed is strong enough
to bring you back into my home.
Serena Twelvetrees.
P.S. The Cat with the Gold Eyes is the key.
Author’s Note: This adventure was written for
the first edition rules. Some conversions will be
necessary.
Herbert Twelvetrees, a successful forester
merchant, is hiring adventurers to perform a
seemingly simple task. His aunt, Serene, recently
died. In order to gain his inheritance, Herbert must
go into her mansion and get the cat with the gold
eyes. Herbert’s problem is that he has a strong fear
of cats, and try as he might, he simply can’t bring
himself to search the old lady’s house. Serena loved
cats, and filled her house with strays. Herbert will
gladly hire any number of adventurers to search
his aunt’s house and bring him the cat with the
gold eyes before midnight. In exchange, Herbert
will offer each character a promissory note good
for $100 in trade at any of his fine stores.
The characters must bring the cat to the High
Judge’s mansion, where Herbert will be waiting
with ‘the box.’ And they must hurry!
It will take an Awesome Strength roll in order
to smash the box, but Herbert will not want to do
so, for fear of damaging what is inside. Herbert
will refuse to turn over the box to anyone.
The Box
More about Serena
If the players ask about the box, Herbert will
show them a carved, cherrywood box. It is 8’ x 6’ x
4’, surprisingly light weight, and has no discernable
lid, lock or mechanism. Along its edges are stylistic
carvings of cats. The top of the box shows the
profiles of two cats standing nose to nose. They
each have a front paw raised, and their eyes are
very large, round, and deeply carved. A Good
Memory roll or a Great Knowledge roll will reveal
to a player that this box is of gypsy design.
Herbert will explain that the box was given to
him by the High Judge upon the death of Serenea.
Tied to the box was the following note:
The characters can question Herbert for more
information. Give them as much information as you
feel is appropriate, depending on their line of
inquiry and on their Question rolls.
Serena’s husband was Manfred Twelvetrees, a
successful alchemist who died several years ago.
When her two children, Corren and Amanda,
disappeared under mysterious circumstances,
Serena cloistered herself in her mansion, and
began lavishing attention on stray cats. Recently,
Serena became so feeble that it was necessary for
Herbert to hire a nurse, Yolanda, to attend her. As
Serena became more and more enfeebled, her
mind snapped and she began to suspect everyone
of plotting against her.
To my nephew, Herbert Twelvetrees,
I’ll never understand why you sent Yolanda to
tend me. She let all the other servants go, her
2
2
The Cat With Gold Eyes
Eight days ago, a firbolg delivered the box to
the High Judge. The firbolg said he found it on the
lawn while passing Serena’s mansion. The firbolg
read the note and considered it his duty to deliver
it to the authorities. The High Judge sent a
constable to investigate the house, but it was
locked tight and no one was home.
The following day, Serena’s body was
delivered to the undertaker by a hob and a
serpentine who said they had been paid by a
woman who fit Yolanda’s description. An
investigation of the body showed she had died of
natural causes, most likely old age. Her stamina
must have simply given out. The High Judge
decided that Serena’s note constituted a lawful will,
and passed it along to Herbert.
That was one week ago. Herbert now has only
until midnight tonight to open the box and collect
his inheritance.
Yolanda will suddenly appear on the stairs.
She looks like an elfin with dark hair and green
eyes. She is dressed in black (no armor) and carries
a dagger at her side. She will indignantly tell the
party to leave her house. ‘My mother wants me to
have this house. I will not let Herbert take it away
from me!’ She will then attempt to make a
telepathic link with one of the party members (see
below). She then reverts to cat form, and runs
upstairs. At this point, the house cats will attack the
party. After four cats are killed, the rest will flee
out the doors and up the stairs.
CAT
Str Cat
Agi Sup
Int Pat
Cun Pas
Cha ---
Run Gud
Hos Inf
Com Pas
Dam Inf x 3
BP 1
Twelvetrees Mansion
The mansion is roughly 3 miles out of town,
and appears quite deserted. The windows are
boarded up and blocked by drapes. Both entrances
(front and back) are locked, but the front door can
be unlocked with an Unlock(Pas) roll; the back
door is not only locked with a Superior lock, but is
chained from the inside as well.
YOLANDA (Cait Sidhe)
As cat:
Str Por
Agi Sup
Int Pas
Cun Gud
Cha Gud
Run Gud
Hos Pas
Com Pas
Dam Gud x 3
BP 3
Hall
There is a very dusty rug in the middle of the
floor, rucked up slightly, and a disagreeable smell
in the air. This is probably due to the forty or so
cats milling about. The cats appear to be normal in
every way, and none of them have gold eyes.
The only furniture is a small table to the left of
the front door. It is dusty, but faint fingerprints can
be seen. The drawer contains nothing but a small
key (which unlocks the back door). The legs of the
table are set with two agates, worth about $10
each.
Underneath the staircase, directly opposite the
front door, are two portraits. One is a large, life-like
portrait of a woman holding a beautiful cat with
white fur and green eyes. A small brass plate reads
‘Beloved Amanda’. The other is a portrait of a
young man next to a horse. The brass plate reads
‘Brave Corren.’
Claws can rend chainmail. A person who
suffers from a claw wound may contract a fever
and become incapacitated for STA(-Pas) days.
As human:
Str Pas
Agi Pas
Int Pas
Cun Gud
Cha Gud
Run Pas
Hos Pas
3
3
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The Cat With Gold Eyes
Com Pas
Dam Gud
BP 3
Dining Room
The floor is covered with a plush, but worn
carpet. A formal dining table with 8 cushioned
chairs takes up most of the space. On the table is a
decanter and eight glasses. There is a fireplace on
the west wall and a long, low buffet along the north
wall. An elaborate, cob-webby chandelier hangs
over the table. Only candle stubs remain in the
chandelier, and some of the wax has dripped onto
the table. A faint outline of a foot can be seen in it.
There are cats in this room, but they are peaceful,
watching the party. If attacked, they will scamper
out of the room.
Once the party has entered this room, the
decanter will magically pour wine into the glasses,
and a filled glass will float to each person entering
the room. If the character refuses to drink, the wine
will be dashed into his face, and the glass returns
to the table. If the character drinks, he will find it a
very fine wine indeed, with no ill effects.
The buffet on the north wall contains the body
of a brownie, dead about a week. His face and
hands are terribly scratched. If searched, a
promissory note for $110, signed by Herbert
Twelvetrees will be found. It is a bill of hire for one
Ebbet Littlefoot. A dagger may be found in his boot,
and a few coins in his pocket, but it is obvious that
someone has stripped him of all other possessions.
By gazing into a character’s eyes, Yolanda can
form a telepathic link for WILL(-Grt) x 2 hours with
her victim. Once per hour, she may give the
affected character a command which he must obey
unless he makes a WILL(Pas) roll. Yolanda carries
a dagger containing three doses of poison. This
poison causes STA(-Gud) hours of paralysis to
anyone who is injured by her dagger.
Yolanda is completely mad from putting on
the Cloak of Insanity (which is now in the sitting
room). She was originally hired by Herbert to
search the house for his aunt’s treasure and to
slowly poison the old woman. In her madness,
Yolanda believes she has been sent by her mother,
the cat goddess, to make the house into a temple.
To this end, Yolanda has been squandering
Serena’s fortune on bizarre ‘pets.’ These pets are
kidnapped by serpentine slavers and brought
secretly to the house. Yolanda calls them her
mother’s congregation.
Staircase
Anyone following Yolanda will find the landing
blocked by a reddish haze. Within it stands the
sphinx Sophia. It is her duty to prevent anyone
from passing. The mist around her is magical, and
will only allow one of character to pass through at
a time. Distance weapons and spells merely bounce
off the mist.
ServantÔs Room
This room has no windows. It was once a
sitting room for the household servants, but it has
obviously not been used in quite some time. A table
leans against the south wall and a rickety chair
leans against the north wall, but there is no other
furniture. A pile of bedding is heaped in the SW
corner, and the room smells awful.
If the bedding is removed, the body of a large
barbarian will be found. He has been mauled by
something larger than a housecat. His body has
been stripped of armor and no weapons can be
found. A search of his body reveals half a
promissory note, promising the bearer $90 and
signed by Herbert Twelvetrees.
SOPHIA (Sphinx)
Str Sup
Agi Por
Int Grt
Cun Gud
Cha Por
Run Grt
Hos Gud
Com Grt
Dam Gud x2
BP 4
4
4
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The Cat With Gold Eyes
Kitchen
small hammer (+1 brawling weapon) and a handful
of rusty nails. The north wall is lined with barrels,
containing pickled meat. The back entrance is
firmly barred and chained, and only a Strength of
Superior or an Unlock of Great can open it. The key
can be found in the hall (see Hall). A large fireplace
covers the east wall. There is a large, wooden table
in the center of the room, and two rickety chairs.
On the west wall is a boarded up door - the pantry.
As characters approach the kitchen, banging
pots and pan may be heard, along with a male voice
singing a jolly song. Upon entering, characters will
surprise Larry the lammasu in the act of
scrounging up something to eat. A firbolg will
automatically recognize this creature, but unless a
character makes a Legends roll of great or more, he
will probably mistake the gentle lammasu for a
vicious manticore.
Pantry
LARRY (Lammasu)
Str Grt
Agi Inf
Int Gud
Cun Gud
Cha Gud
Run Grt
Hos Inf
Com Pas
Dam Pas x 3
BP 4
The door to the pantry is boarded up. Larry
has no idea what is in the room beyond. The
boards may be pried off with a Strength or Unlock
roll of Passable. Inside, the walls are lined with
shelves, containing small amounts of dried goods -
flour, salt, beans, etc. Some of these items have
spilled to the floor.
The body of a female wolfling is in here. She is
remarkably well preserved, and a Passable Medical
or Poison roll will ascertain that she was killed by
poison. She is carry a short sword, red with blood,
a water skin (empty), dagger, and a promissory
note from Herbert Twelvetrees for $100. She has
$3 in her pocket, a locket in the shape of a cat and a
leather chest cuirass. An examination of her body
will show tiny puncture wounds on her upper
arms, and four tiny darts can be found on the floor.
A fifth dart is still clutched in her hand. They are
coated with Cassav, which will be recognized by a
Poison roll of Superior or better.
Larry does not recognize her, and is astounded
by her presence.
Larry has the following spells: Deflect
Weapon, Short-sighted, and Antidote.
Larry is firmly chained to the hearth along the
east wall. These chains can be broken with a
Strength or Unlock roll of superior or better. The
key has been hidden by Yolanda in Bedroom #1,
upstairs.
Larry will eagerly tell the party that he was
captured 6 months ago by unscrupulous nomads.
He was then delivered to the Twelvetrees mansion
and housed in a room upstairs until just recently,
when Yolanda used her hypnotic gaze to force him
into the kitchen. He will also tell the party that
Yolanda is mad, and believes that her mother is a
goddess who wishes to make this house her
temple. He does not know who Serena Twelvetrees
is, but one night while he was upstairs, a little old
lady came creeping into his room. She looked at
him sadly and said: ‘Poor fellow. If only I hadn’t let
it go so far,’ before slipping away again.
If Larry is freed, he will refuse to join the
party, for fear of the insane Yolanda. He has heard
terrible thumps, bumps and screeches in the night,
and he wants no part of it.
If the kitchen is searched, the party will find
crockery, dull kitchen knives, a ball of twine, a
Sitting Room
This room is full of furniture, most of it piled
against the north wall. It’s obvious this furniture
has recently been moved here from the hall. A
panther has made his lair behind it, and will attack
the first person who comes near.
PANTHER
Str Grt
Agi Gud
Int Pat
Cun Pas
Cha ---
5
5
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