WFRP II - Lost Files - The Great Hospice.pdf

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Temple of Shallya
T HE
G REAT
H OSPICE
A Sanctum of Shallyan Sanity at Frederheim
Written by Graeme Davis, based on the novel ‘Drachenfels’ by Jack Yeovil
Updated for WFRP 2nd edition by Alexander J Bateman
Updated for WFRP 2nd edition by Alexander J Bateman
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Warhammer Fantasy Roleplay - The Great Hospice
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HE
REAT
OS PICE
Written by Graeme Davis, based on the novel ‘Drachenfels’ by Jack Yeovil
Warhammer Fantasy Roleplay - The Great Hospice
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A Sanctum of Shallyan Sanity at Frederheim
The Great Hospice
The Nuns of the Order of the Bleeding Heart, or the
Sisters of Shallya as they are more informally known, is
one of the largest groupings of the faithful within the
Shallyan priesthood. Members of the order may be found
throughout the Old World working with the poor and sick,
sometimes alongside male followers of Shallya. Most
members however are stationed at one of the many
hospices that are scattered throughout the Old World.
These Hospices are large hospital-monasteries, estates
that are dedicated not just to the worship of Shallya, but
also to the practical arts of healing. Some of the hospices
deal in general healing and take any patient who comes
to them in need; others specialize in particular ailments
and conditions, and draw their patients from all over the
Old World. The hospice at Seuchenshof in Nordland, for
example, specializes in the treatment of the Black
Plague, while the one at Frederheim in the Reikland
specializes in the treatment of insanity.
murdered by a von Carstein assassin and his elder
brother was found issuing decrees to an electoral
assembly which consisted entirely of potted plants.
Despite dwelling in a dark time of a divided empire, ever
threatened by the forces of the Vampire Counts,
Eberhardt expended a great deal of time and money,
much of it his own, on improving public health in the
Reikland's towns and cities. He was especially interested
in the causes of madness, and as soon as the newly
endowed hospice was built he sent local militias scouring
the towns and countryside for lunatics to occupy it.
Eberhardt hoped that by studying lunatics a cure might
be found for madness, but the Sisters of Shallya placed
the well-being of their patients above any academic
priorities, and no startling progress has been made.
The Great Hospice of Frederheim continues to receive
financial support from the crown, but this has reduced
drastically over the years. For the last century the
Hospice has relied on “donations” (they refuse to call
them fees), from the families of their more wealthy
patients. No one has yet been turned away.
Frederheim
The village of Frederheim lies not far from the point
where the highway from Altdorf forks for Middenheim and
Delbertz. It is a tiny, undistinguished place of seventy five
or so souls who typically scratch a living from simple
farms, selling what little they over produce directly to the
Hospice. Despite being situated just off the busy Altdorf
to Middenheim road, few people ever stop here, although
there is a quiet Four Season coaching inn situated on the
road. Few maps even bother to record Frederheim’s
position, even though it is a part of the Imperial estates.
The locals are reluctant to talk about the Hospice, not
because of any disrespect to the Sisters, but from simple
fear that the madness that haunts the place is infectious,
just like any other plague.
Sworn statements by two physicians are necessary
before a patient can be admitted here. In the case of poor
patients who cannot afford a physician, Sister Margaret
will provide one signature and Sister Marie the other.
Once admitted, a patient remains in the care of the
hospice until he is demonstrably cured (which is rare),
until he dies, or until his family, if any, instructs otherwise.
The Hospice is a nunnery of Shallya and the whole area
counts as Consecrated ground. There are certain rules
which must be observed by all those visiting. No
weapons or armour are permitted to be carried inside the
grounds and neither are any magic items that are not
obviously dedicated to Shallya. Items such as these must
be kept under lock and key for the whole duration of the
visit; and one of the Sisters keeps the key. No violence of
any kind is permitted within the walls of the Hospice and
Visitors must do as they are asked by the staff at all
times.
Past Frederheim, but not quite through it, runs a dirt road,
linking the Great Hospice to the Altdorf road. The turning
is not marked by a post or milestone, and is easy to miss
if you are not sure of your way. Despite appearances, the
road is capable of handling coach traffic and winds
through the dark forest for two or three miles until the
high, grey walls of the Great Hospice suddenly loom out
of the trees.
Violation of these rules and any other breach of common
courtesy will result in the miscreant being asked to leave
immediately. Anyone refusing to leave can expect severe
repercussions, although typically not from the Cult of
Shallya itself. Trespassing on the nunnery grounds is a
serious offence, as the land is the property of the
Emperor himself. In particular the Reiksguard make it a
point of honour that they ensure that no one ever
trespasses on the Emperor’s land twice.
The Hospice
The Great Hospice was founded in 2243 by a grant of
land and money from Eberhardt the Just, who was then
Emperor of the Reikland. A postulant priest of Shallya
himself, Eberhardt suddenly had the leadership of the
House of Holzkrug thrust upon him when his father was
Warhammer Fantasy Roleplay - The Great Hospice
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Frederheim
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A Sanctum of Shallyan Sanity at Frederheim
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A Sanctum of Shallyan Sanity at Frederheim
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A Sanctum of Shallyan Sanity at Frederheim
The People of the Great Hospice
High Priestess Margaret von Aschendorf
Sister Clementine Clausewitz
Abbot (Ex Initiate – Ex Priest – Ex Anointed Priest)
Monk (Ex Noble – Ex Student)
“They're happy enough to dump their embarrassing
relatives on us, but they don't seem to understand that
“I hope it's for the best. It's so difficult to know what to
do for them.”
relatives on us, but they don't seem to understand that
it costs money. Just because we're priestesses, they seem
do for them.”
it costs money. Just because we're priestesses, they seem
to think we come by everything we need miraculously.”
Appearance: Late 20s, medium build, fair hair.
Personality: Dreaming, well-meaning, emotional.
to think we come by everything we need miraculously.”
Appearance: Elderly, slim, piercing blue eyes.
Motivations: A simple life, welfare of patients.
Personality: Brisk, practical, worldly.
Motivations: Keep Hospice running, get donations, cut
costs.
- Clementine Clausewitz -
WS BS S
T Ag Int WP Fel
- Margaret von Aschendorf -
36% 34%
34% 33%
33% 35%
35% 39%
39% 61%
61% 45%
45% 46%
46%
WS BS S
T Ag Int WP Fel
A
W SB TB M Mag IP FP
40% 42%
42% 42%
42% 45%
45% 42%
42% 68%
68% 61%
61% 61%
61%
1
15
3
3
4
0
0
0
A
W SB TB M Mag IP FP
Skills: Academic Knowledge (Genealogy/Heraldry,
Philosophy, Theology), Animal Care, Blather, Charm,
Common Knowledge (The Empire), Gossip+10,
Heal+10, Perception, Performer (Musician),
Read/Write, Ride, Speak Language (Classical, Reikspiel)
2
16
4
4
4
2
0
0
Skills: Academic Knowledge (History, Law, Philosophy,
Theology+20), Animal Care, Channelling, Charm+10,
Common Knowledge (Bretonnia, the Empire), Gossip,
Heal+20, Magic Sense, Perception+20, Read/Write,
Ride, Speak Arcane Language (Magick), Speak
Language (Breton, Classical, Reikspiel)
Talents: Etiquette, Linguistics, Luck, Savvy, Schemer,
Seasoned Traveller
Combat:
Talents: Divine Lore (Shallya: Enduring), Extra Spell
(Cure Insanity), Fast Hands, Lesser Magic (Dormancy,
Exorcism), Lightning Reflexes, Master Orator, Meditation,
Petty Magic (Divine), Public Speaking, Savvy, Seasoned
Traveller, Strike to Stun, Strong Minded, Suave, Super
Numerate
Armour (None): Simple White Robes
Armour Points: Head 0, Arms 0, Body 0, Legs 0
Weapons: None
Trappings: Silver Dove Cloak-pin, Prayer Book, Writing
Kit
Combat:
Magic: 2; Cure Insanity, Divine Lore (Shallya: Enduring),
Dormancy, Exorcism, Petty Magic (Divine)
Armour (None): Best Quality Simple White Robes
Armour Points: Head 0, Arms 0, Body 0, Legs 0
Weapons: None
Trappings: Silver Dove Cloak-pin, Prayer Book, Band of
Woven Hair from Saint Cecelia (Relic), Writing Kit
A LVATION
Full Details of the Monk, Abbot and Temple
Guardian career can be found in ‘Tome of
Salvation’, as can information on the Enduring
Spell List for Shallya and the Dormancy Lesser
Magic Spell. The Exorcism Lesser Magic Spell
can be found in ‘Sigmar’s Heirs’.
T
OME OF
OF
S
AL VATION
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“I hope it's for the best. It's so difficult to know what to
“They're happy enough to dump their embarrassing
36%
40%
15
OME
Warhammer Fantasy Roleplay - The Great Hospice
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