Shadowrun 4E - Street Magic.pdf

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. . . table of contents . . .
Jackpoint Login 5
The Awakened World 6
Magic in Daily Life 8
Popular Beliefs and Media-
Fueled Misconceptions 8
Mythvs.Reality
Advanced Magic Rules 28
MaterialLinks
Psionics
45
28
Miracles
46
29
AcquiringGeasaDuringPlay 30
TweakingtheRules
46
Building a Magical Tradition 46
Step1:Concept
31
Paths of Magic 32
The Many Paradigms of Magic 34
hePracticeofMagic
46
Step2:Spirits
47
9
Step3:Drain
47
The Magical Child:
Growing Up Awakened 11
MagicandEducation
34
47
Initiation & Metamagic 48
Initiation
12
Magic and the Law 13
heOtherSide
Possession-BasedTraditions
34
34
Alternate Magical Traditions 35
heAboriginalTradition
50
14
Magic and Religion 14
Christianity
35
BeyondtheDoors
ofPerception
50
15
heAztecTradition
35
GroupInitiation
50
BlackMagic
36
heInitiationRite
50
EasternReligions
15
heBuddhistTradition
36
InitiatoryOrdeals
50
Islam
15
Judaism
16
ChaosMagic
37
Metamagic
52
Christianheurgy
37
LearningMetamagic
52
Neo-Paganism
16
heDruidicTradition
38
NewMetamagic
52
16
Magic and the Corps 16
CorporateMojo
heHinduTradition
38
58
Magical Groups 62
Social Circles 64
The Magical Group 64
Purpose
16
heIslamicTradition
39
heNorseTradition
39
heBigPlayers
17
hePathoftheWheel
40
17
Magic in the Shadows 19
The Awakened Character 20
Creating an
Awakened Character 22
Metatype
heQabbalisticTradition
40
64
heShintoTradition
41
Customs
64
Traditionalor
HedgeWitchcrat
heGroupBond
65
41
IndividualStrictures
66
heVoodooTradition
42
22
GroupStrictures
67
heWiccanTradition
42
GroupBeneits
67
Attributes
22
heWuxingTradition
43
GroupResourcesandDues
68
Skills
22
43
Paths of the Adept 44
heAthlete’sWay
Qualities
23
Patrons
68
23
New Awakened Skills 24
Arcana(Logic)
Finding a Group
68
44
JoiningaGroup
69
heWarrior’sWay
44
24
FoundingaGroup
69
heInvisibleWay
45
69
Sample Magical Groups 69
BearDoctorSociety
24
New Awakened Qualities 24
PositiveQualities
heShamanicWay
45
45
Magical Oddities 45
24
69
NegativeQualities
26
BenandantiXXV
70
Street Magic
SympatheticLinks
Madness
Step4:RoundingOut
Faith,Belief,andMagic
NewReligions
AdvancedMetamagic
SmallbutMighty
heZoroastrianTradition
MagicandTechnology
CreatingaGroup
Enchanting(Magic)
heSpeaker’sWay
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Brotherhoodofthe
IronCrescent
FreeSpiritPowers
109
CombatSpells
164
70
GreaterPowers
110
DetectionSpells
165
DeadWarlocks
70
Wild Spirits
110
HealthSpells
169
Gladio
71
Astral Space &
the Metaplanes 111
The Mirror World 112
AstralTopography
IllusionSpells
170
HermeticOrderofthe
AuricAurora
171
New Adept Powers 174
New Mentor Spirits 180
MentorSpiritArchetypes
72
IlluminatesoftheNewDawn 72
JamilIslamyah
72
112
180
114
Astral Phenomena 115
Alchera
MCTResearchUnit13
73
heManyFacesof
MentorSpirits
MysticCrusaders
73
115
183
Pathinders
73
AstralShallows
116
heRatPack
74
116
The Nature of Mana 117
BackgroundCount
Sidebars
Magic-RelatedUrban
Legends
SisterhoodofAriadne
74
74
Magical Goods 75
The Ins and Outs of
Talismongering 76
Doing Business 76
Inside the Alchemist’s Lab 78
Game Information 79
Enchanting101
117
11
MagicalTerms&Slang
12
ManaAnomalies
119
TweakingtheRules
31
Astral Security
122
Wards
123
54
ANoteonAttuningAnimals 54
MetamagicTechniques
WardswithaTwist
125
55
126
The Metaplanes 128
WorldsbeyondPossibility
AnchoringTrigger
Conditions
79
128
60
OptionalRule:
AidEnchanting
EnchantingTools
79
130
GoalsofaMetaplanarQuest 131
Magical Threats 134
Things that Go Bump
in the Night
79
GettingtheGoods
79
PracticalAlchemy
81
MagicalGoodsForm
andFunction
Artiicing
82
82
AdvancedFoci
84
MagicalCompoundsin
YourCampaign
136
88
VesselPreparation
86
Usinghreats
136
87
Spirits of the Sixth World 89
The Nature of Spirits 90
OntheIntellectofSpirits
SpiritAppearance
96
The Dark Paths
136
InhabitationMerges
100
heDarknessWithin
137
102
AQuickAsideAboutMana 112
OnLocation:
heDeepLacuna
PathsoftheTwisted
andCorrupted
90
137
OntheFormsofSpirits
90
TwistedAgendas
137
116
FreeSpirits
92
TwistedAdepts
139
OnLocation:
heWatergateRit
93
New Spirit Rules 94
AstralMovement
BloodMagic
139
117
Toxic Magic
141
FlexibleAspect
119
94
heToxicPath
141
OnLocation:
CraterLake
Disruption
94
ToxicAgendas
141
120
Long-TermBinding
94
ToxicMentorSpirits
142
DomainExamples
121
SpiritCombat
94
ToxicMetamagic
143
OnLocation:
CermakBlastZone
SpiritServices
94
ToxicSpirits
144
122
SpiritsandEdge
95
146
Shadows Spirits 146
ShadowSpiritTypes
OnLocation:
heMayaCloud
SpiritsandVessels
95
124
SpottingSpirits
95
147
Extraplanar Menaces 148
Evanescence(Weakness)
MetaplanarGazetteer:
Crystalwell
NewSpirits
96
128
NewSpiritPowers
98
148
MetaplanarGazetteer:
EmergenceLake
Ally Spirits
103
InsectSpirits
149
130
ConjuringanAlly
103
HiveInsectSpirits
150
MetaplanarGazetteer:
heHive
AllySpiritAbilities
105
SolitaryInsectSpirits
151
131
EnhancinganAlly
105
InsectSpiritTypes
152
FriendsinHighPlaces
132
LosinganAllySpirit
105
QueenandMotherSpirits
153
hePerceptionofEvil
136
Free Spirits
106
InsectSpiritPowers
154
138
RadiationElementalDamage 145
ToxicSpiritQuickDesign
BornFree
106
heShedim
155
TrueNames
107
Grimoire
156
FreeSpiritsandKarma
107
147
Spell Design
158
heInsectTradition
149
BindingaFreeSpirit
108
SpellFormulae
158
heLimitsofSorcery
159
SpiritPacts
108
DesigningNewSpells
159
BanishingaFreeSpirit
109
UnawareResistance
162
New Spells
164
Street Magic
ManipulationSpells
heLivingEarth
AstralRits
Sonsofhunder&Sea
SenseLinkPower
ToolsoftheTrade
MetaplanarQuests
UniqueEnchantments
PossessionandVessels
WildandAberrantSpirits
ToxicSpiritPowers
PlayingtheTwisted
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ElementalEfects
164
SpellDesignExamples
167
OtherElemental
CombatSpells
168
Credits: Street Magic
Writing:LarsBlumenstein,RobBoyle,
RobertDerie,RobynKing-Nitschke,
JasonLevine,JonSzeto,PeterTaylor,
FrankTrollman
Editing:RobBoyle,JasonHardy,
MichelleLyons,PeterTaylor
Development:RobBoyle,RobynKing-
Nitschke,PeterTaylor
Art Direction:RobBoyle
Interior Layout:JasonVargas
Cover Art:MichaelKomarck
Cover Layout:JasonVargas
Illustration: EdCox,homasDooley,
AlexDraude,JohnGravato,Fred
Hooper,AbrarJamal,MikeRooth,
AnneRouvin,KlausScherwinski,Chad
Sergesketter,MiaSteingräber
Inspiration:AtariTeenageRiotand
MutedLogic(dev-editingmusic)
Shout-Outs:SteveKenson—who
wrotethemagicrulesinpreviousedi-
tionsandpumpedalotofhisideasinto
Shadowrun —deservesspecialthanks
andcredit.Similarly,Michelle&David
Lyonsdeserverecognition,astheydid
thebulkofthehardworkputtingthe
SR4 magicrulestogether.We’dalso
liketothankElissaCarey,Christian
Lonsing ,HeikoOertel,Olivier
hieine,MalikToms,andCostan
Sequeirosforadditionalinput.Finally,
JasonLevinegetsabigcheerforstep-
pinguptobatonshortnotice.
Playtesters:SteppenAdams,Natalie
Aked,RobAked,YassilBenamer,
JosephBohms,AnthonyBruno,
hibautCarloz,JohnDunn,Frederic
Duwavran,OrtwinEscher,Torsten
Germer,ReneHess,JochenHinderks,
MartinJanssen,DanielJuhnke,
MatthiasKleen,BrianLeist,Peter
Leitch,MattMarques,ChrisMaxield,
MargareteMuhle,JonNaughton,
MaximeNoël,FabienPérès,Fiona
Petiet,homasRataud,HelgeSaathof,
GeofSkellams,MarkSomers,Olivier
hieine,MartijnWeezepoel,Jakko
Westerbeke,JasonWortman
Copyright©2006WizKidsInc.All
RightsReserved.Shadowrun,Street
Magic,Matrix,andWKGamesarereg-
isteredtrademarksand/ortrademarksof
WizKids,Inc.intheUnitedStatesand/
orothercountries.Nopartofthiswork
maybereproduced,storedinaretrieval
system,ortransmittedinanyformor
byanymeans,withoutthepriorpermis-
sioninwritingoftheCopyrightOwner,
norbeotherwisecirculatedinanyform
otherthanthatinwhichitispublished.
Findusonline:
info@shadowrunrpg.com
(Shadowrunquestions)
http://www.shadowrunrpg.com
(oicialShadowrunwebsite)
http://www.fanprogames.com
(FanProwebsite)
http://www.wizkidsgames.com
(WizKidswebsite)
http://www.fanprodirect.com
(onlineFanPro/Shadowrunorders)
http://del.ico.us/shadowrun
(coollinks)
http://www.dumpshock.com
(Shadowrunfanforum)
Version1.0(August2006)Basedon
FirstPrintingbyFanProLLC,Chicago,
Illinois,USA.
Street Magic
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Today’s Heads Up
Scan the Street Magic tag for a
refresher course on how magic
makes our lives safer and sim-
pler—or is that more deadly and
complicated? [ Link ] [ Guests ]
Incoming
* Clockwork and Picador are scraping together some fun facts on the latest guns, toys, and ve-
hicles. [Tag: Arsenal ]
* Just back from a working vacation in a nice, quiet, secure, gated community? Review your
fave biz zones here. [Tag: Corporate Enclaves ]
* Ready for an upgrade? Before you risk your parts with that shady cyberdoc again, check out
our upcoming primer on personal technological enhancements. [Tag: Augmentation ]
Top News Items
* Gaeatronics is denying reports that sabotage was the cause of a power outage that struck parts
of Seattle and the Salish-Shidhe for several hours last week. Other sources indicate the clean
energy corp has doubled security around its new geothermal taps in the Olympic peninsula. Link.
* The great dragon Rhonabwy signed a contract with Evo’s MetaMatrix to publish a new daily
music review blog, “Soothing the Savage Beast.” Link.
* Yet another researcher has died in an attempt to explore the “Dunkelzahn Rift” in
Washington, DC. Doctor Miguel Echavarria astrally entered the rift in a bid to claim a Draco
Foundation prize yesterday, conident that he had devised a “fool-proof” way to return to
his body. Several hours later, when he failed to return, his body entered a coma; he was pro-
nounced dead this morning. Link.
* Russian oficials have been indicted in the cover-up of a missing loating atomic power plant.
According to reports, the vessel carrying the reactor has been missing for “well over a year,” spur-
ring outrage among environmentalists who fear this may lead to a “loating Chernobyl.” Link.
* There’s a buzz brewing in the Nexus over some new secret research project cooked up be-
tween Manadyne and Mangadyne. What do a magic research outit and a Matrix design and
security corp have in common? Link.
Street Magic ___________
Invited Guests
<none>
Posts/Files tagged with
“Street Magic”:
* The Awakened World
* Magical Goods
* Spirits of the Sixth World
[More]
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