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PRIMA OFFICIAL GAME GUIDE
Bryan Stratton Stephen Stratton
Prima Games
A Division of Random House, Inc.
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© 2006 by Prima Games. All rights reserved. No part of this
book may be reproduced or transmitted in any form or by any
means, electronic or mechanical, including photocopying,
recording, or by any information storage or retrieval system
without written permission from Prima Games. Prima Games is
a division of Random House, Inc.
Important:
Prima Games has made every effort to determine that the
information contained in this book is accurate. However, the
publisher makes no warranty, either expressed or implied, as to
the accuracy, effectiveness, or completeness of the material in
this book; nor does the publisher assume liability for damages,
either incidental or consequential, that may result from using
the information in this book. The publisher cannot provide
information regarding gameplay, hints and strategies, or
problems with hardware or software. Questions should be
directed to the support numbers provided by the game and
device manufacturers in their documentation. Some game tricks
require precise timing and may require repeated attempts
before the desired result is achieved.
Product Managers: Mario De Govia, Jason Wigle
Senior Project Editor: Brooke N. Hall
Editor: Kate Abbott
Research Intern: Ryan "House Micronus" Thomas
DUNGEONS & DRAGONS ONLINE™: STORMREACH™
interactive video game © 2006 Atari, Inc. All Rights Reserved.
Game technology and certain software © 1995-2006 Turbine,
Inc. and patents pending. All rights reserved. Dungeons &
Dragons Online: Stormreach, Dungeons & Dragons Online,
Eberron, Stormreach, Dungeons & Dragons, D&D and Wizards
of the Coast and related logos are trademarks or registered
trademarks of Wizards of the Coast Inc. in the U.S. and/or
other jurisdictions, and are used with permission. Hasbro and
its logo are trademarks or registered trademarks of Hasbro, Inc.
in the U.S. and/or other jurisdictions, and are used with
permission. Atari and the Atari logo are trademarks owned by
Atari Interactive, Inc. Licensed by Atari. Turbine and the
ISBN: 0-7615-5332-0
Library of Congress Catalog Card Number: 2006901930
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TABLE OF CONTENTS
Chapter 1: Prologue ....................................................3
What Is Dungeons & Dragons ? ...........................4
Campaign Setting: Eberron .................................4
Chapter 2: Introduction...............................................5
Frequently Used Terms .......................................6
Default Controls...................................................7
Character Creation Overview .............................8
Chapter 3: Gameplay Basics and Overview............10
Combat ...............................................................11
Spells ..................................................................13
Damage, Resting, & Dying................................15
Equipment..........................................................16
Chatting ..............................................................18
Parties .................................................................19
Guilds .................................................................20
Interface Reference............................................20
Chapter 4: Classes .....................................................27
Introduction .......................................................28
Barbarian............................................................29
Bard ....................................................................34
Cleric ..................................................................40
Fighter ................................................................45
Paladin................................................................50
Ranger ................................................................56
Rogue .................................................................62
Sorcerer ..............................................................67
Wizard ................................................................73
Chapter 5: Quest Log ................................................79
Introduction .......................................................80
Smuggler’s Rest..................................................88
Stormreach Harbor ............................................91
Stormreach Marketplace..................................123
House Kundarak..............................................149
House Jorasco..................................................157
House Phiarlan ................................................176
House Deneith.................................................208
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WHAT IS DUNGEONS & DRAGONS ?
For more than 30 years, the original, pen-and-paper (PnP)
version of Dungeons & Dragons , created by legends E. Gary
Gygax and Dave Arneson, has defined the genre of fantasy
role-playing. But what exactly is D&D?
Dungeons & Dragons is part acting, part storytelling, and
part social interaction. It’s part war game and part dice
rolling. It’s a game of your imagination, in which you
participate in thrilling adventures and dangerous quests by
taking on the role of a hero—a unique character that you
create. With a few trusted allies at your side, you explore
decrepit ruins and monster-filled dungeons in search of
fortune and glory. Simply put, D&D offers endless
possibilities and a myriad of choices. It has set the standard
for the countless fantasy role-playing games that have
followed in its wake.
Dungeons & Dragons Online: Stormreach is coded around
the same core mechanics as the classic PnP version of the
game. It is modeled off of the three version 3.5 core
rulebooks—the Player’s Handbook , the Dungeon Master’s
Guide , and the Monster Manual . In this way, DDO keeps as
true to the core rulebooks as possible within the confines of a
computer-generated world. The result is an amazingly faithful
iteration of PnP Dungeons & Dragons that can be just as
fulfilling as a night of tabletop adventures with friends.
CAMPAIGN SETTING: EBERRON
Dungeons & Dragons Online is based around the core D&D
3.5 rulebooks and on the official D&D Eberron campaign
setting—a world rich in dark fantasy and high-stakes
swashbuckling action. Think of it as a mixture of traditional
medieval fancy, pulp action, and sinister adventure.
The world of Eberron has a long history built on heroic
deeds, evolving magic, and the old wounds of a devastating
war. Magic is woven into the very fabric of the setting—it
pervades and influences everyday life, just as our own
technological advancements do in our lives today. But
Eberron’s magic provides certain comforts and conveniences
unknown in either the modern world or any world of
medieval fantasy. Its heroes come in all shapes and sizes, all
classes and races. They travel the world, battling villains and
recovering fabulous treasures. They deal with over-the-top
action, harrowing challenges, cliff-hanger situations, and
narrow escapes. Their deaths are no more permanent than
the shaky peace shared between the many beings of power
throughout the realm. Welcome to the new face of Dungeons
& Dragons . Welcome to the world of Dungeons and Dragons
Online: Stormreach .
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