Carousel_Help.pdf
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The Carousel - AE CS3 Project File
Thanks for purchasing this project.
The Carousel
is really two designs in one!
After downloading the project be sure to make a backup copy before
jumping in and making changes.
•
The project can be opened in After Effects CS3 or higher
•
The Project is in PAL format, 25fps, 1080P HD
•
The Project is organised into four folders
.
•
Card Templates
•
Main Comp
•
PreComps
•
Solids
Everything in each folder is straightforward so let's look at the
Card
Template
first. There are twelve
Card Templates
that make up the twelve
cards/panels/filmstrips in the ‘
MAIN Comp for Render’
Comp.
Open up
Template 01
from the
Card Templates Folder
and you’ll see
that it is currently set to the
Film Frame
look. You can add your own image or
video by selecting the
‘Your Film Frame Image’ Layer
in the timeline and hold
down the ALT key while dragging your image or video to replace the layer.
Do this for each
Card Template
.
If you prefer the image to have a shaded border instead, click the
Eyeball Switch
next to
‘Film Frame’ Layer
and the
‘Your Film Frame Image’
Layer
to hide them and turn on the
Eyeball Switch
for the
‘Border’
and the
‘Your Image’
Layers. Swap the
‘Your Image’
Layer
for your own image or
video.
Do the same for the two
Text Layers.
You can of course use any Font type
size or colour.
Now open up the ‘
MAIN Comp for Render’
from the
Main Comp Folder
so that
we can talk about the different layers in the
Timeline
.
Beginning at the bottom of the stack are two
Solid Layers
with the
Ramp
Effect
applied. I have used the
‘Ramp Light’ Layer
for the Film Frame look to
create some contrast between the black frames and the background. The
‘Ramp
Dark’ Layer
I used for the Border style images, again for contrast.
The next twelve layers in the timeline are the twelve
Card Templates.
You
will see that they are
Parented
to the
‘Rotator Control Layer’
. Unlock the
‘Rotator
Control Layer’
by clicking off the
Padlock
next to the layer’s name and with the
layer selected hit the letter ‘
U
’ on the keyboard to reveal the
keyframes
for the ‘
Y’
Rotation
for the layer. Now do the same for the
‘Template01’ Layer
below.
Unlock the layer and hit
‘U’
to reveal the
Position
and
‘Y’ Rotation
keyframes
for
this layer. It is a combination of these two layers that produce the motion of each
Card Template.
The project is designed for twelve cards but you can change the number
of cards by deleting them from the time line. You will of course have to delete the
keyframes in the
‘Rotator Control Layer’
for the deleted card layers and adjust
them over the length of the Comp. This is not as difficult as it sounds!
The next layer to look at is the
‘Camera 1’
Layer. Unlock the layer and
reveal the
‘Point of Interest’
and
‘Position’
keyframes. These keyframes give the
camera motion while the twelve cards are rotating in a circle before coming to
rest. There is a simple
Wiggle Expression
added to the camera’s position to give
the camera a hand-held feel. Again all of these parameters can be adjusted to
what you want.
Next, unlock the
‘Lens Flare’
layer and reveal its keyframe properties.
Both the
‘Flare Centre’
and
‘Blend With Original’
parameters are keyframed so
that as each card is about to come to rest in front of the camera, it appears that
the card is refecting light into the camera lens. You can adjust the flare settings
to suit your own project.
The two layers above are
Lights
. Toggle their
‘Eyeball Switches’
to see the
effect that the lights have on the scene. The
‘Spotlight01’ Layer
can be adjusted
to produce deeper or lighter shadows, or you can change its position. The
‘
Ambient Light’ Layer
creates a fill for the composition. Again the brightness of
this light can be adjusted to suit.
There are two
Text Layers
for a main title and an end title that are self-
explanatory. I just want to point out that for any text to have a reflection, the text
layer needs to be pre-composed. It also needs to rest at the bottom of the
composition so that it reflects correctly. So, in the Project Window open the
PreComps
folder and open the
‘Main Title’
Comp. You will see that the
‘Main
Title’
Layer fills the Comp. This is achieved by creating a new
Text Layer
, typing
your text, and with the
Text Layer
selected go
to Layer> Transform> Fit to Comp
.
Go back to the ‘
MAIN Comp for Render’
and select the
‘Main Title’
Layer
in the timeline. Open the
Effects Window
and you will find the effects that create
the reflection. The main effect to adjust is the
Linear Wipe
effect. By adjusting the
Transition Complete
and the
Feather
parameters the reflection will be longer or
shorter, sharper or more gradual. Play around until you find what you like best.
In the
PreComps
folder are two other Comps. The ‘
Film Frame’
Comp contains
the elements to produce the transparent film frame used in the
Card Template
Comps. You can adjust the size etc. of each element to suit. They are a series of
masks that are very easily changed.
The remaining Comp is
‘Main – Time Remapping’.
This composition is a
Precomposition
of the
MAIN Comp for Render
that has
Time Remapping
keyframes added to speed up during the 360 degree spin and to show each card
longer over the same time of one minute duration. Try playing with the time
remapping to get different speeds.
Finally, you can enable
Motion Blur
for each card and set the camera to have
Depth of Field
. These both create a more dynamic appearance but are very
render intensive depending on your computer’s rendering capability.
I hope you enjoy this project and Happy After-Effecting!
Oh, and remember to rate this project if you haven’t already.
Plik z chomika:
p0zycjonowanie
Inne pliki z tego folderu:
Carousel_Help.pdf
(29 KB)
The Carousel - Project Files - VideoHive.flv
(24699 KB)
The_Carousel.aep
(1200 KB)
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