ps.1.1 tex t0 ; base texture tex t1 ; high texture ; c0 is the brow color ; c1 is the skin color mul r0, t0, c1 mul r1, t1, c0 lrp r0, t1.a, r1, r0 mul r0, r0, v0 add r0.rgb, r0, v1 +mul r0.a, t0.a, v0.a
ProZiomalXD