Unreal.Development.Kit.Game.Programming.with.UnrealScript.Beginners.Guide.pdf

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Unreal Development Kit Game
Programming with UnrealScript
Beginner's Guide
Create games beyond your imaginaion with the Unreal
Development Kit
Rachel Cordone
BIRMINGHAM - MUMBAI
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Unreal Development Kit Game Programming with
UnrealScript
Beginner's Guide
Copyright © 2011 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval system,
or transmited in any form or by any means, without the prior writen permission of the
publisher, except in the case of brief quotaions embedded in criical aricles or reviews.
Every efort has been made in the preparaion of this book to ensure the accuracy of the
informaion presented. However, the informaion contained in this book is sold without
warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers
and distributors will be held liable for any damages caused or alleged to be caused directly or
indirectly by this book.
Packt Publishing has endeavored to provide trademark informaion about all of the
companies and products menioned in this book by the appropriate use of capitals. However,
Packt Publishing cannot guarantee the accuracy of this informaion.
First published: December 2011
Producion Reference: 1081211
Published by Packt Publishing Ltd.
Livery Place
35 Livery Street
Birmingham B3 2PB, UK.
ISBN 978-1-84969-192-5
www.packtpub.com
Cover Image by Tom Mooney ( tomofnz@gmail.com )
Credits
Author
Rachel Cordone
Project Coordinator
Kushal Bhardwaj
Reviewers
Edward Davies
Dave Voyles
Proofreaders
Mario Cecere
Chris Smith
Acquisiion Editor
Wilson D'Souza
Indexer
Hemangini Bari
Development Editor
Meeta Rajani
Graphics
Manu Joseph
Technical Editors
Pramila Balan
Kavita Iyer
Llewellyn Rozario
Producion Coordinator
Arvindkumar Gupta
Cover Work
Arvindkumar Gupta
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About the Author
Rachel Cordone is a designer and self-taught UnrealScript programmer, who has been
working with the Unreal Engine since 1999. She has worked for various game and simulaion
companies since 2003, including Pipeworks Sotware and Parsons Brinkerhof, and has
started up her own game company, Stubborn Horse Studios, to make independent games
with the Unreal Development Kit. Stubborn Horse's irst project, Prometheus, won several
awards in Epic Games' Make Something Unreal Contest.
I would like to thank my crazy goat for his love and support while wriing
this book!
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