FrameAdvisorInfo(1).txt

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root
{
	//debugdraw = joo
	componenttype=panel
	x = screen.width/2 - root.width/2	
	y = screen.height - this.height - 230
	//x = 4
	//y = 31
	width = 921
	height = 510
	state = visible
	block = 48
	text_w = 200
	marg = 10
	frame_marg = 30
		
	///////////////////////////////////////////////////////////////
	frame_outer
	{	
		render = 1
		componenttype = frame
		framefile = Data\Locales\en\frame_trade_bg.txt
		width = root.width
		height = root.height
		x = root.x
		y = root.y
		qid = str_QID_ADVISORS
	}
	
	lbl_window_title
	 {
		 componenttype = label
		 font = fnt_window_title
		 x = root.x
		 y = root.y - 23
		 width = root.width
		 height = 20
		 aligntext = center
		 caption = str_QID_ADVISORS_TITLE
		 render = 5
	 }

	lbl_window_title_dark
	 {
		 componenttype = label
		 font = fnt_window_title_dark
		 x = lbl_window_title.x +2
		 y = lbl_window_title.y +2
		 width = lbl_window_title.width
		 height = 20
		 aligntext = center
		 caption = str_QID_ADVISORS_TITLE
		 render = 4
	 }
	
	pnl_background
	{	
		render = 2
		componenttype = panel
		picfile = Data\GUI\faces48_3.dds
		picpos = 0,12,this.width,this.height
		width = 866
		height = 444
		x = root.x + 29
		y = root.y + 33
	}
	
	frame_royal_advisor
	{	
		render = 4
		componenttype = frame
		framefile = Data\Locales\en\FrameRoyalAdvisor.txt
		width = 430
		height = 195
		x = pnl_background.x -13
		y = pnl_background.y -35
	}
	
	frame_lord_treasurer
	{	
		render = 4
		componenttype = frame
		framefile = Data\Locales\en\FrameLordTreasurer.txt
		width = 415
		height = 195
		x = pnl_background.x + pnl_background.width - this.width + 26
		y = frame_royal_advisor.y
	}
	
	frame_first_admiral
	{	
		render = 4
		componenttype = frame
		framefile = Data\Locales\en\FrameFirstAdmiral.txt
		width = 430
		height = 195
		x = frame_royal_advisor.x
		y = pnl_background.y + 264
	}
	
	frame_arch_bishop
	{	
		render = 4
		componenttype = frame
		framefile = Data\Locales\en\FrameArchBishop.txt
		width = 415
		height = 195
		x = frame_lord_treasurer.x 
		y = frame_first_admiral.y
	}
	
	frame_scale
	{
		render = 100
		componenttype = frame
		framefile = Data\Locales\en\FrameAdvisorInfoScale.txt
		x = root.x + 395
		y = root.y + 140
		width = 151
		height = 193
	
	}
	
	/////////////////////////////////////////////////////////////////////
}
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