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Making Isometric Social Real-Time Games with HTML5, CSS3, and Javascript
Making Isometric Social Real-Time
Games with HTML5, CSS3, and
Javascript
Mario Andrés Pagella
Beijing
•
Cambridge
•
Farnham
•
Köln
•
Sebastopol
•
Tokyo
Making Isometric Social Real-Time Games with HTML5, CSS3, and Javascript
by Mario Andrés Pagella
Copyright © 2011 Mario Andrés Pagella. All rights reserved.
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tained herein.
ISBN: 978-1-449-30475-1
[LSI]
1314293615
To my mother. May God keep you safe until we
meet once again.
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