p_clusterbits.txt

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# Projectile: Cluster bits


[General]
Type = PRJ_IMAGE
Image = cluster_bits.png
Trail = TRL_NONE
Rotating = true
RotIncrement = 90
RotSpeed = 400

[Hit]
Type = Explode
Damage = 3
Projectiles = true
Shake = 2

[PlayerHit]
Type = Injure
Damage = 3

[Projectile]
Angle = 0
Amount = 3
Speed = 100
Spread = 360
Projectile = p_grenbits.txt
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