################### # Projectile: Bazooka missile [General] Type = PRJ_IMAGE Image = missile.png Trail = TRL_SMOKE UseAngle = true AngleImages = 16 [Hit] Type = Explode Damage = 4 Projectiles = true Shake = 2 sound = exp2.wav [PlayerHit] Type = Injure Damage = 8 [Projectile] Angle = 0 Amount = 10 Speed = 50 Spread = 360 Projectile = p_greybits.txt
Silmean