History: (*) v1.11 2004-05-26 - 3rd Release, 48 weapons, 166 (258) projectiles, 23 custom gfx, 1 custom sfx, size 29kb. Minor changes 18 weapons: Bazooka: Less direct hit damage. Chaingun: Shorter and less variating damage delay. Cannon: A bit more damage, faster and start speed, less damage delay. Dirt Ball: Faster reload. Doomsday: Shorter and less variating damage delay, a bit less damage. Explosives: Less parts, more damage, a bit faster reload. Flamer: Shorter and less variating damage delay. Gauss Gun: Less damage delay, a bit slower movements. Greenball: Faster reload. Handgun: A bit faster reload, less gravity, a bit more damage. Hellraider: Trail does more damage. Mini Nuke: A bit slower reload. Mini Rockets: Shorter and less variating damage delay. Minigun: Slower ROF, shorter and less variating damage delay. Spikeballs: Shorter and less variating damage delay. Shotgun: A bit faster reload time and ROF. Uzi: A bit slower ROF, shorter and less variating damage delay. Zimm: Shorter but more variating timer. Major changes 2 weapons: Napalm: Slower reload, shorter but more variating flames, some variating explosion damage delay. RB Rampage: No dampening, more bounce and added casing drops.
Silmean