WWE Smackdown vs RAW 2009 - IGN Insiders Guide.pdf

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Introduction
Talk about packing the roster... 61 wrestlers out of the box, plus the
ability to edit every wrestler's brand and alignment on a whim from
the outset. Throw in the stellar Road to WrestleMania mode, and
you have arguably the best wrestling game to be released since No
Mercy on the Nintendo 64.
With all this added stuff, you can bet that IGN is here with another
fantastic, detailed guide to get you to your WWE championship gold
as quickly as possible. Whether you're playing to unlock all the
bonuses and paths in Road to WrestleMania, or if you just want to
explore the different match types for exhibition matches and
multiplayer fun, we've got all the information you need.
In this WWE SmackDown vs. RAW 2009 strategy guide, you'll
find:
MATCH TYPES // A breakdown of every type of match, and
all the variances of each one, as well as which ones the
sexy WWE divas are allowed to participate in.
WRESTLERS // Every superstar's finishers and signature
moves are listed here, as well as their abilities (and what
those abilities do).
ROAD TO WRESTLEMANIA // We examine each of the six stories in Road to WrestleMania mode, and how to
unlock each of the bonuses there-in.
CAREER MODE // A few notes concerning the non-linear Career Mode, so you can maximize your created
wrestlers' potential.
Guide by: Jon "PyroFalkon" Habib
¨ 2008, IGN Entertainment, Inc. May not be sold, distributed, transmitted, displayed, published or broadcast, in whole or part, without IGNÓs express permission. You
may not alter or remove any trademark, copyright or other notice from copies of the content. All rights reserved.
¨ 2008 IGN Entertainment, Inc.
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WWE SmackDown vs. Raw 2009 Match Types
There are a large variety of matches in SmackDown this year, allowing you bust some heads in many ways. Here we'll
go over all the match types, and what each particular gimmick is and how to deal with it.
Normal Match
Divas allowed
1v1, 2v2, Triple Threat, Fatal 4-Way, 6-Man, Handicap
No gimmicks; standard match type, slightly customizable by your choice of allowing DQs, countouts, and so on.
Inferno Match
Divas banned
1v1 only
A temperature meter in the bottom-left starts at 100 degrees. All moves will raise the temperature slightly, based on
damage. At 300 degrees, ringside will flare up for about 15 seconds, at which point you must drag your opponent to
the ropes. If you fail (and you probably will if your opponent doesn't have red damage), the temperature will reset
back to 200 (not 100) degrees.
First Blood
Divas banned
1v1 only
Only possible way to win is to bloody your opponent's head. Get his head in red damage, then use weapons or
head-targeted offense to bust him open.
Falls Count Anywhere
Divas banned
1v1, 2v2, Triple Threat, Fatal 4-Way
No DQs and no countouts means weapons are allowed and plenty of fighting can happen outside the ring. Pins and
submissions are also allowed outside the ring, unlike usual.
Hell in a Cell
Divas banned
1v1, 2v2, Triple Threat, Fatal 4-Way, 6-Man
No DQs and no countouts. You can exit the cell by going to the door in the bottom-left corner, then pressing Down
+ A (Xbox 360) or Down + X (PS3). From there, you can climb to the top, and either throw your opponent off or
through the top of the cell.
Ironman
Divas allowed
1v1 only
Set for either 10, 20, or 30 minutes, this is a standard match, but a score is kept. Every time anyone wins for any
reason (DQ, countout, pin, submission), a point is given. At the end of the clock, whoever has more points wins.
Note that whenever anyone scores a point, the opponent gains all their health back.
¨ 2008 IGN Entertainment, Inc.
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Ladder
Divas banned
1v1, 2v2, Triple Threat, Fatal 4-Way, 6-Man (Note 6-Man version is called "Money in the Bank")
An item hangs above the ring, and to get it, you have to set up a ladder in the middle of the ring. You then climb the
ladder, and move either stick or both up to grab the item. A meter will then appear and start to empty: when it fully
empties, you'll come down with the item. Problem is that your opponent(s) will be trying to knock you off in the
process! Note that using two hands (both sticks) to pull the item down will empty the meter faster, but you become
more susceptible to lose your balance and fall.
Last Man Standing
Divas banned
1v1 only
Similar to Falls Count Anywhere, there are no DQs or countouts here. The only way to win is to beat your opponent
senseless so he lays there and can't answer a 10-count.
Normal Submission
Divas allowed
1v1 only
Basically a standard match, but there are no DQs, and you can't leave the ring. The only way to win is by making
the opponent submit; no pins here.
Table
Divas banned
1v1, 2v2, Triple Threat, Fatal 4-Way
Similar to Falls Count Anywhere, you win by putting your opponent through a table. To do this, you have to build up
your momentum, then either drag your opponent to a table from a strong grapple or Irish Whip them into it. Then,
just hit the finisher button to put them through the table and win the match.
TLC
Divas banned
1v1, 2v2, Triple Threat, Fatal 4-Way
Similar to Falls Count Anywhere. Weapons are allowed and spread out at ringside, but you can only win with a pin
or submission in the ring.
Steel Cage
Divas banned
1v1, 2v2, Triple Threat, Fatal 4-Way
Wrestlers are trapped in a cage and must escape to win. Note that you can customize the match a bit and make
pins and submissions legal as well, if you choose to. You can also escape through the door by whipping an
opponent to the bottom-left turnbuckle, then doing any grapple. Whether you climb out or try the door, you'll play a
mini-game where you must press a button as a meter fills. If you're not fast enough, your opponent(s) can stop you
by knocking you down. Note that if you play a 2v2 cage match, both of you must escape to win.
Backstage Brawl
Divas banned
1v1 only
Wrestlers are in one of two backstage areas and fight with no rules until one is knocked out. Finishers typically will
knockout opponents.
¨ 2008 IGN Entertainment, Inc.
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ECW Extreme Rules
Divas banned
1v1, 2v2, Triple Threat, Fatal 4-Way
Similar to TLC, weapons are allowed here with no rules, but pins and submissions must happen in the ring. A
different feature here is that you can pull out one of eight weapons from under the ring by going to the middle of the
apron outside, then pressing toward the apron and pressing A or X (depending on your platform). You can pull
weapons out in other game modes, of course, but here you get to select which weapons specifically. Further, you
can burn a finisher by lighting a table or a barbed wire 2x4 on fire, which you can't do in other modes.
Elimination Tag
Divas allowed
2v2, 6-Man
Standard tag match, but when an opponent loses, he or she leaves the area and the match continues. The match
goes on until everyone from one side has been eliminated.
Battle Royal
Divas allowed
Fatal 4-Way, 6-Man
This has one of two settings. Either it can be a standard match, or it can be an over-the-top elimination style. If it's
set to a standard match, then anyone can lose for any reason, but it's elimination style, so the match will continue
until one person remains. If it's set to over-the-top, you must Irish Whip your opponent toward the ropes, then
grapple with them and button mash to knock them off. No matter what the rules are set to, you cannot leave the
ring.
Elimination Chamber
Divas banned
6-Man only
Two men start the match in a structure similar to Hell in a Cell, but there is no escape here. Every few seconds,
another man enters the match. The match is in elimination style, so the winner is the last man standing. You can
choose to play this one as a 6-man tag team match instead of a 6-man free-for-all, but the same rules apply. You
can use the cage and glass chambers as weapons if you want to cause maximum damage.
Handicap
Divas allowed
1v2, 1v3, 1v3 Gauntlet, 2v3
Handicap matches have uneven teams. "One on Two" and "One on Three" means the stronger side has all their
wrestlers in the ring at once. "One on Tag," "One on Trio," and "Tag on Trio" means it goes by tag rules. "Gauntlet"
has the one taking on three others in succession, rather than all at once.
Royal Rumble
Divas banned
10-Man, 20-Man, 30-Man
Match starts with two men, and every few seconds another one comes down the ramp to enter the ring. Match is
strictly over-the-top elimination style, and continues until all men have entered the match and only one remains
standing.
¨ 2008 IGN Entertainment, Inc.
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Æ
Abilities
Wrestlers
Ç
All wrestlers in SmackDown have the same overall control scheme, so we won't go over a move-by-move breakdown.
Instead, we'll tell you where everyone differs: their situations to execute their signature and finisher moves, and their
abilities.
Note that we'll be going over the locked wrestlers here as well, so don't read on if you want to be 100% surprised who is
hidden.
Abilities
All wrestlers have up to 6 abilities out of a list of 21. Here, we'll list what the 21 are and how they affect matches. Note
that created wrestlers start with no abilities, but can gain them in Career Mode. We'll go over that in the Career Mode
section.
For the real wrestlers that ship with the game, their abilities are locked and can never be changed. They can be altered
in Career Mode, but those changes will not stick when you go back to exhibition.
Blood Shed
Allows you to bust yourself open when holding a chair by pressing Y (Xbox 360) or Triangle (PS3). This will give
you full momentum and temporarily give you full health.
Cage Match
Allows you to use special attacks during cage matches whilst climbing the cage or standing at the top of one. This
ability is passive.
Dirty Pin
Allows you to pin an opponent with increased leverage, making it harder for your opponent to kick out and
essentially removes rope breaks. Automatically activates when you pin an opponent near the ropes.
Durability
Allows you to slightly recover your health if you sustain red damage. Press and hold Y (Xbox 360) or Triangle (PS3)
to activate this. Note that when you're healing, you're not moving, so don't do it unless your opponents are down.
Evasive Dodge
Hold either trigger and use the left stick to make your wrestler roll in the indicated direction. Good for keeping an
opponent guessing.
Fan Favorite
This allows you to do a special taunt if your momentum is full. Simply press the D-pad in any direction, and your
taunt will start lowering the opponent's momentum. This will last until your full momentum wears off, or until you
execute your finisher.
¨ 2008 IGN Entertainment, Inc.
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