Electronic Bulliten Boards and 'Public Goods' Explainations o.txt

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                 ELECTRONIC BULLETIN BOARDS AND
     "PUBLIC GOODS" EXPLANATIONS OF COLLABORATIVE MASS MEDIA








                         Sheizaf Rafaeli
                School of Business Administration
                 Hebrew University of Jerusalem
                 Mount Scopus, 91905, Jerusalem
                             ISRAEL
                         Tel. 02-883106
                  Online: KBUSR@HUJIVM1.bitnet


                               and

                        Robert J. LaRose
                 Department of Telecommunication
                    Michigan State University
                  East Lansing, MI  48824-1212
                               USA
                        Tel. 517-355-4528



                           March, 1992









Dr. Rafaeli is an Assistant Professor at the School of Business
Administration, the Hebrew University of Jerusalem.  Dr. LaRose
is an Associate Professor at the Department of Telecommunication,
Michigan State University.  The authors wish to acknowledge their
gratitude for support provided by Michigan State University's
Communication Technology Laboratory, the Northern Telecom
University Interaction Program, and the Rekanati Fund.







                   ELECTRONIC BULLETIN BOARDS
AND "PUBLIC GOODS" EXPLANATIONS OF COLLABORATIVE MASS MEDIA







                            ABSTRACT


Collaborative mass media are a new type of mass communications
medium in which the audience acts both as the source and the
receiver of the message.  Theories of discretionary data base
contributions and critical mass theory offer parallel, but in
some ways distinct, explanations for the success of collaborative
media. The present research compared the predictions of these two
perspectives in the context of a national survey of public
electronic bulletin board systems.  The study documented the
nature and extent of electronic bulletin board use and compared
seemingly conflicting predictions about the success of
collaborative media based on the two theoretical perspectives.
File contribution levels and system adoption rates were both
found to be directly related to a measure of symmetry in user
participation.  Content diversity was directly related to
contribution levels, but not to overall adoption levels.  The
results provided limited support for discretionary data base
theory.



                   ELECTRONIC BULLETIN BOARDS
   AND "PUBLIC GOODS" EXPLANATIONS OF COLLABORATIVE MASS MEDIA



Collaborative mass media systems, in which the audience is also
the primary source of media content as well as its receiver,
represent a new and significant departure from conventional mass
media forms. They expand the very definition of mass media, from
"one to many" to "many to many" communication. In the past,
audience-generated mass media content has invariably been
subjected to a considerable degree of editorial control and has
generally constituted a relatively small percentage of total
message system content. Contributions came from a such a small
number of audience members that the participants were more
properly regarded as symbols of the community of interest rather
than a true embodiment of it. "Letters to the Editor" columns in
newspapers and magazines and radio and television call-in
programs are familiar examples.

In contrast, new collaborative media mass forms rely almost
exclusively upon contributions from a wide cross section of
audience members, often with minimal editorial control.
Electronic bulletin board systems, audiotext "chat lines" and
videotext fora are three examples of emerging interactive mass
communication systems in which the audience is also the source of
the content. To understand these new media forms, we must
understand the factors which prompt audience members to make the
contributions needed to make them viable.

Participation in such media is paradoxical, after all.  They are
available to all members in a community of interest, regardless
of whether the individual consumers contribute themselves, and
consumption of the medium does not diminish what is available to
anyone else.  Since no single individual is required to
contribute to the content of the message system in order to
benefit from it, the "rational consumer" might be expected to
adopt the strategy of consuming the medium without making
contributions.  Yet, if no one contributed there would soon be no
medium to consume!  It thus seems that interactivity itself
elicits behavior that transcends the predictions of models of
"rational" economic consumption of information (Rafaeli, 1990;
Rafaeli and Ritchie, 1991).  More formally, this is the dilemma
of so-called "public goods"  (Barry & Hardin, 1982).

How much, why, and when do people contribute to interactive mass
media?  How can we predict, and eventually increase, sharing of
ideas, information, intellectual property, and cognitive work
among peers in communities defined by shared communication
environments? Two theoretical perspectives have emerged recently
which promise to extended our understanding of interactive mass
media forms which rely on the participation of their audiences.

Thorn and Connolly (1987, 1990) developed a theory of
discretionary data bases from the notion of public goods and used
it to predict rates of contribution to stores of information
shared within an organization.  In a series of laboratory
experiments, they found that the lower the perceived value of the
information and the less symmetrical the benefits to users in a
group,  the lower the contribution levels.  Furthermore,
individuals contributed less as participation costs and group
size increased.  However, these results were limited to extremely
small (four or eight person) groups and took place in a
laboratory setting that more closely replicated small workgroup
communication than a mass media context.

Critical Mass theory (Markus, 1987, 1990) takes a parallel
approach, also predicated on the public goods dilemma, which
attempts to explain the growing adoption of interactive media in
a community of interest until a state of near total
participation, or universal access, comes to exist.  The theory
predicts that the chances of attaining universal access are
inversely related to the resource contributions -- in terms of
skill, effort or cost -- required of users.  On the other hand,
the greater the heterogeneity of interests and resources found
among members of a community, the greater the chance of achieving
universal access. Task interdependence, centralization of
resources, group size and geographic dispersion are hypothesized
to be directly related to heterogeneity and hence to adoption.
Critical mass was initially conceptualized with the problem of
adoption of interpersonal communication media -- such as the
telephone and electronic mail -- in mind, but the public goods
argument on which it is based would seem to apply equally well to
collaborative mass media systems.

The two theories thus share common underlying assumptions about
human behavior in contexts in which collaborative behavior is
required to create a communications medium.  They both address
the same general problem of explaining participation in
interactive media that are subject to the dilemma of public
goods. Both paradigms have matching predictions for one key set
of variables relating to the demands placed on the user.  The
more effort, skill, or monetary cost involve, the less the
participation levels.

The two approaches also differ in some important aspects.  Their
independent and dependent variables, units of analysis and the
nature of their predictions are somewhat distinct.

Thorn and Connolly's theory of discretionary data bases focuses
on individual contribution levels as the dependent variable of
interest, operationalized in terms of the percentage of
transactions in which subjects choose to contribute information.
For Markus, the dependent variable is the collaborative adoption
rate in a community of interest, or the percentage of the
community that has adopted the innovation in question.  At a
purely operational level, the distinction is simply that critical
mass focuses on the percentage of a community that uses a
collaborative medium, while the discretionary data base paradigm
examines the subset of users who also make contributions to the
content of the medium.  Presumably, there is also a difference in
the time order of the two outcomes.  Initial adoption behavior --
including the purchase of necessary hardware and software,
obtaining the necessary access codes, logging onto the system for
the first time, etc. -- can be expected to precede contribution
behavior.

This distinction may in turn explain the differences in
independent variables.  The value of information and the symmetry
of benefits are qualities that can perhaps best be sampled after
initial access has been obtained through the process of adoption,
hence their absence in critical mass theory.   Still, it is
reasonable to expect that users form perceptions of these
qualities even before initial adoption, so that they could be
expected to influence the adoption decision as well.

Note that the critical mass approach makes the opposite
prediction regarding the role of group size.  If larger
communities are also more heterogeneous, then  critical mass
theory predicts that universal access is more likely to be
achieved in larger communities.  Indeed, in this view
participation is not just directly related to group size, it is
exponentially related to the number of participants (cf. Markus,
1987).  Thorn and Connolly (1990, p. 227) argue that large
systems reduce the expectation of reciprocity, and consequently
decrease contribution levels.  Common sense offers a more homely
construction:  the more users there are, the more each user can
safely assume that "someone else will do the job."  This could
even be a positive factor when making an adoption decision.  When
considering whether to...
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