[Adventure] [9298] Feast of Goblyns.pdf
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Advanced Dungeons and Dragons®
RAVENLOFT™
Brought to you by: blacktalonz@hotmail.com
Feast of Goblyns
Credits
Designed
by Blake Mobley
Edited
by William W. Connors
Black & White Art
by Stephen Fabian
Color Art
by Clyde Caldwell
Graphic Design
by Roy E. Parker
Cartography
by Karen Fonstad
Typesetting
by Gaye O'Keefe & Angelika Lokotz
Production
by Sarah Feggestad & Paul Hanchette
Playtesters
Lake Geneva
Tim Brown, Bonnie Givens, Dale Donovan,
Sandi Donovan, Renay Mobley, David Gehring,
Alan Holverson, Neal Scroggins, Steven E. Schend
GEN CON® Game Fair (1990)
Micheal Bisberg, Carl Franklin, Johnathon Hallberg,
Brad Hammet, Marc Lueck, Charles Patwell,
Joseph Rodenberg, Kenny Robertson,
Christopher Briesch, Chris Doyle, Brian Henning,
Richard Hooker, Jeff Tidball, Mark Minster,
Sharon Dornhoff, and (last but not least)
Douglas M. Leach.
ADVANCED DUNGEONS & DRAGONS, AD&D, RAVENLOFT, GEN CON,
PRODUCTS OF YOUR IMAGINATION, and the TSR logo are all trademarks owned by
TSR, Inc.
©1990 TSR Inc. All Rights Reserved. Printed in U.S.A.
Distributed to the book trade in the United States by Random House Inc. and in Canada by
Random House of Canada, Ltd. Distributed to the toy and hobby trade by regional distributors.
Distributed in the United Kingdom by TSR Ltd.
This product is protected under the copyright laws of the United States of America. Any
reproduction or unauthorized use of the material or artwork contained herein is prohibited
without the express written permission of TSR Inc.
ISBN 0-88038-877-3
TSR Inc.
TSR Ltd.
POB 756
120 Church End
Lake Geneva
Cherry Hinton
WI 53147
Cambridge, CBI 3LB
U.S.A
United Kingdom
Table of Contents
Introduction
Plot Overview
The People of Kartakass
Non-Player Characters
Harkon Lukas
Duke Gundar
Radaga
Dr. Dominiani
Akriel Lukas
Daglan Daegon
The Crown of Souls
Harmonia
Trap of the Jailor
The Alley
Woodland Encounter
Skald
The Old Kartakan Inn
Into The Gorge
Cavern of the Undead Priestess
Cavern of the Crown of Souls
The Dark Keep
The Lord of Kartakass
Daglan's Return
The Domain of Daglan
Endings
Monsters
Monstrous Compendium Appendix
Goblyn
Plant, Carnivorous
Wolfwere, Greater
Using This Module
Monster Statistics
Throughout this module, full statistics are listed for each monster where they appear for
convenience of play. In addition, the experience award for overcoming the various monsters is
also given.
RAVENLOFT™ DM's Screen & Character Record
Sheets
In an effort to speed play,
Feast of Goblyns
includes a special addition to the AD&D® game
Dungeon Master's Screen. This screen is intended to be used in conjunction with the original
AD&D 2nd Edition Dungeon Master's Screen, and does not reproduce the information on
it. Rather, this new screen provides charts, tables, and data unique to a RAVENLOFT™
campaign.
In addition, this module includes a character record sheet designed specifically for use
by players exploring the dark regions of Ravenloft. Of course, TSR Incorporated grants
permission to photocopy this sheet for personal use only.
DM Preparations
As with any module, this adventure should be read completely through at least once before you
sit down to referee it.
To properly prepare yourself to referee this module, you should be familiar with the
RAVENLOFT Boxed Set. It is further recommended that you re-read the sections on
Kartakass, Harkon Lukas, and Gundarak, as these are all important to the flow of events in
Feast of Goblyns
.
Boxed text has been provided that is intended to be read to the players. By using this
text as it is presented or by rephrasing it in ways that seem more natural to your own style of
Dungeon Mastering, you will be better able to capture the feel of a RAVENLOFT campaign.
Don't feel confined to the use of the boxed text, however. Your game will often seem more alive
and may flow better, if you add your own descriptions of some areas to those presented in this
module.
Important conversations have also been set aside from the rest of the text for ease of
reference. While these sections aren't intended to be read aloud to the players, they will provide
the DM with a feel for how the conversation should run. Since no two groups of players will
follow exactly the same line of thought or conversation, the DM will have to improvise portions
of these conversations.
As a further note, due to the many small alterations from the standard AD&D game
rules that appear in this adventure, it is recommended that the DM mark all portions of text and
rules alterations that he feels are pertinent to play prior to playing
Feast of Goblyns
. By doing
this, you can skip over all the text which is included for first time reading (what's really going on,
history, etc.) and yet not accidentally skip any important items. Using this technique. you can
quickly skim the introductory pages for a pertinent element (such as how quickly the PCs will
pick up the Kartakan dialect) when you need it during play. Also, in a room description, you
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