Using Flash v5.0.pdf
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000_UsingFlash.book
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Using Flash
FLASH
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5
Trademarks
Afterburner, AppletAce, Attain, Attain Enterprise Learning System, Attain Essentials, Attain Objects for Dreamweaver, Authorware,
Authorware Attain, Authorware Interactive Studio, Authorware Star, Authorware Synergy, Backstage, Backstage Designer, Backstage
Desktop Studio, Backstage Enterprise Studio, Backstage Internet Studio, Design in Motion, Director, Director Multimedia Studio,
Doc Around the Clock, Dreamweaver, Dreamweaver Attain, Drumbeat, Drumbeat 2000, Extreme 3D, Fireworks, Flash, Fontographer,
FreeHand, FreeHand Graphics Studio, Generator, Generator Developer's Studio, Generator Dynamic Graphics Server, Knowledge
Objects, Knowledge Stream, Knowledge Track, Lingo, Live Effects, Macromedia, Macromedia M Logo & Design, Macromedia Flash,
Macromedia Xres, Macromind, Macromind Action, MAGIC, Mediamaker, Object Authoring, Power Applets, Priority Access, Roundtrip
HTML, Scriptlets, SoundEdit, ShockRave, Shockmachine, Shockwave, Shockwave Remote, Shockwave Internet Studio, Showcase, Tools
to Power Your Ideas, Universal Media, Virtuoso, Web Design 101, Whirlwind and Xtra are trademarks of Macromedia, Inc. and may be
registered in the United States or in other jurisdictions including internationally. Other product names, logos, designs, titles, words or
phrases mentioned within this publication may be trademarks, servicemarks, or tradenames of Macromedia, Inc. or other entities and
may be registered in certain jurisdictions including internationally.
This guide contains links to third-party Web sites that are not under the control of Macromedia, and Macromedia is not responsible for
the content on any linked site. If you access a third-party Web site mentioned in this guide, then you do so at your own risk. Macromedia
provides these links only as a convenience, and the inclusion of the link does not imply that Macromedia endorses or accepts any
responsibility for the content on those third-party sites.
Apple Disclaimer
APPLE COMPUTER, INC. MAKES NO WARRANTIES, EITHER EXPRESS OR IMPLIED, REGARDING THE ENCLOSED
COMPUTER SOFTWARE PACKAGE, ITS MERCHANTABILITY OR ITS FITNESS FOR ANY PARTICULAR PURPOSE.
THE EXCLUSION OF IMPLIED WARRANTIES IS NOT PERMITTED BY SOME STATES. THE ABOVE EXCLUSION MAY
NOT APPLY TO YOU. THIS WARRANTY PROVIDES YOU WITH SPECIFIC LEGAL RIGHTS. THERE MAY BE OTHER
RIGHTS THAT YOU MAY HAVE WHICH VARY FROM STATE TO STATE.
Copyright © 2000 Macromedia, Inc. All rights reserved. This manual may not be copied, photocopied, reproduced, translated, or
converted to any electronic or machine-readable form in whole or in part without prior written approval of Macromedia, Inc.
Part Number ZFL50M100
Acknowledgments
Project Management: Erick Vera
Writing: Jody Bleyle, Mary Burger, Louis Dobrozensky, Stephanie Gowin, Marcelle Taylor, and Judy Walthers Von Alten
Editing: Peter Fenczik, Rosana Francescato, Ann Szabla
Multimedia: George Brown, John “Zippy” Lehnus, and Noah Zilberberg
Print and Help Design: Chris Basmajian and Noah Zilberberg
Production: Chris Basmajian and Rebecca Godbois
Special thanks: Jeremy Clark, Brian Dister and the entire Flash Development team, Margaret Dumas, Kipling Inscore,
Alyn Kelley and the entire Flash QA team, Pete Santangeli, Cyn Taylor, and Eric Wittman
First Edition: July 2000
Macromedia, Inc.
600 Townsend St.
San Francisco, CA 94103
2
CONTENTS
INTRODUCTION
Getting Started . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
System requirements for Flash authoring . . . . . . . . . . . . . . . . . . . . . . . . 9
System requirements for the Flash Player. . . . . . . . . . . . . . . . . . . . . . . 10
Installing Flash . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
What’s new in Flash 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Guide to instructional media. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
CHAPTER 1
Tutorial . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Overview. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
What you should know . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
View the completed movie . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Define properties to set up a Flash movie . . . . . . . . . . . . . . . . . . . . . . 26
Create media . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
Import media . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
Organize your library . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Add sound to a button . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Use the Stage and Timeline . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
Animate instances . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Use actions to streamline authoring . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
Publish the movie . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
The next steps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
3
CHAPTER 2
Flash Basics. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .65
The Flash workflow. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .66
About vector and bitmap graphics . . . . . . . . . . . . . . . . . . . . . . . . . . . .68
The Flash work environment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .70
Creating a new movie and setting its properties. . . . . . . . . . . . . . . . . . .74
Previewing and testing movies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .74
Saving movie files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .76
Using the toolbox . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .77
Using panels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .78
Using context menus. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .81
Using the Timeline . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .82
Using scenes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .88
Using the library . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .89
Using shared libraries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .95
Using the Movie Explorer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .98
Viewing the Stage . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .102
Using the grid, guides, and rulers . . . . . . . . . . . . . . . . . . . . . . . . . . . .104
Customizing keyboard shortcuts . . . . . . . . . . . . . . . . . . . . . . . . . . . . .106
Printing Flash files as you edit movies . . . . . . . . . . . . . . . . . . . . . . . . .108
Speeding up movie display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .110
Flash preferences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .111
CHAPTER 3
Drawing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .113
Flash drawing and painting tools. . . . . . . . . . . . . . . . . . . . . . . . . . . . .114
About overlapping shapes in Flash. . . . . . . . . . . . . . . . . . . . . . . . . . . .115
Drawing with the Pencil tool. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .116
Drawing straight lines, ovals, and rectangles . . . . . . . . . . . . . . . . . . . .117
Using the Pen tool. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .118
Painting with the Brush tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .125
Reshaping lines and shape outlines . . . . . . . . . . . . . . . . . . . . . . . . . . .126
Erasing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .130
Modifying shapes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .131
Snapping . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .132
Choosing drawing settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .133
4
Contents
CHAPTER 4
Working with Color. . . . . . . . . . . . . . . . . . . . . . . . . . . .135
Specifying stroke and fill attributes . . . . . . . . . . . . . . . . . . . . . . . . . . .136
Creating and editing solid colors with the Mixer panel . . . . . . . . . . . .146
Modifying color palettes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .148
CHAPTER 5
Using Imported Artwork . . . . . . . . . . . . . . . . . . . . . . . 151
Placing artwork into Flash. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .152
Converting bitmaps to vector graphics . . . . . . . . . . . . . . . . . . . . . . . .161
Breaking apart a bitmap . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .163
Editing bitmaps. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .164
Setting bitmap properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .165
CHAPTER 6
Adding Sound . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 167
Importing Sounds . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .168
Adding sounds to a movie . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .169
Adding sounds to buttons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .171
Using sounds with shared libraries or with Sound objects . . . . . . . . . .172
Using the sound-editing controls. . . . . . . . . . . . . . . . . . . . . . . . . . . . .172
Starting and stopping sounds at keyframes . . . . . . . . . . . . . . . . . . . . .174
Compressing sounds for export . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .175
CHAPTER 7
Working with Objects . . . . . . . . . . . . . . . . . . . . . . . . . .181
Selecting objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .182
Grouping objects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .186
Moving, copying, and deleting objects . . . . . . . . . . . . . . . . . . . . . . . .187
Stacking objects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .190
Scaling objects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .191
Rotating objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .192
Flipping objects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .193
Skewing objects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .194
Restoring transformed objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .195
Aligning objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .196
Moving an object’s registration point. . . . . . . . . . . . . . . . . . . . . . . . . .198
Breaking apart groups and objects . . . . . . . . . . . . . . . . . . . . . . . . . . . .199
Contents
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